Posted December 15, 2014
The rules for the digital version and physical version both state:
"If a hero performs an action with a foul fate token next to it,
he discards that foul fate token, draws one foul fate card, and
resolves it immediately. After resolving the foul fate card, he
discards it and finishes resolving the chosen action."
The game, however, executes the action before drawing and resolving the Foul Fate card associated with the Foul Fate token that was covering the player's action space. This can lead to timing issues, such as acquiring Lead tokens before being told to spend them due to a Foul Fate card.
The game does, however, correctly handle using the Fast Travel action when there isn't a Foul Fate token on it. That is, the player moves to the location, takes his Lead token(s), and, if he moved along two routes, draws and resolves one Foul Fate card. From the rules:
"Travel: The player either moves his hero along one route
or he moves his hero along two consecutive routes. Then,
he receives lead tokens matching the number and color
shown at his destination. Finally, if he moved along two
routes, he draws one foul fate card and resolves it."
Will the timing issue with regards to Foul Fate tokens covering actions spaces be fixed?
"If a hero performs an action with a foul fate token next to it,
he discards that foul fate token, draws one foul fate card, and
resolves it immediately. After resolving the foul fate card, he
discards it and finishes resolving the chosen action."
The game, however, executes the action before drawing and resolving the Foul Fate card associated with the Foul Fate token that was covering the player's action space. This can lead to timing issues, such as acquiring Lead tokens before being told to spend them due to a Foul Fate card.
The game does, however, correctly handle using the Fast Travel action when there isn't a Foul Fate token on it. That is, the player moves to the location, takes his Lead token(s), and, if he moved along two routes, draws and resolves one Foul Fate card. From the rules:
"Travel: The player either moves his hero along one route
or he moves his hero along two consecutive routes. Then,
he receives lead tokens matching the number and color
shown at his destination. Finally, if he moved along two
routes, he draws one foul fate card and resolves it."
Will the timing issue with regards to Foul Fate tokens covering actions spaces be fixed?