RetroRebel: I think we shouldn't care so much about graphics but about how we're being left aside like the kid with bad breath in the ball.
I can't really blame CDProjekt for selling their soul to the devi... I mean, console lords. It'd be silly not to think that this is a business, and they want profit. But leaving the PC community like this, is a shame. There wouldn't be a Witcher 3 if not for us PC gamers, who bought their previous games. Yet we get the last piece of the cake, that one that's shredded by forks and toppled aside.
People say that the console market is just great and so on, and while that may be true in some respects, what they forget is a) the PC market is far larger, and 2) console games get pirated, too.
But my main point is that even in a bad year, global PC sales in six weeks surpass what the PS4 and xBone combined have sold since they shipped...! Or, put another way, in just 5-6 months PCs will outsell
all the PS3/4's and all the 360/xBones, combined, sold over the last decade! That's how much bigger the PC market is, even in a down year for PCs (~30,000,000 per month are being sold right now.) When Win10 ships the PC market is expected to return to its nominal sales levels of 3.5M-4M machines per month.)
What some developers like about the console markets is that console owners are a captive market--that is, games are really the only software people want to run on consoles and consoles aren't geared to run much of anything else--so console owners just about have to buy whatever games ship for their console, and pay premium prices for them, too! Because so much more software is produced for the PC gaming markets, because of the huge size of the PC market, PC owners can be and usually are much more choosy about what they buy. IE, lousy games have a much better sell-through on consoles than they do on PCs, generally, and for the stated reasons.
Case in point: Skyrim for PC is a far, far better game than Skyrim for consoles, for one specific reason: mods. Mods gave Skyrim blowout sales records for Bethesda--and consoles get along very poorly with game mods for all kinds of reasons. Perhaps developers could care less about mods--maybe--but it's for certain that PC owners care about them a lot (visit the Nexus or the Steam Workshop, for instance.) Had Beth not opened up Skyrim to modding the game would have sold far less than it did. There are many more advantages to PC gaming for the gamer--but typically developers sometimes favor the easier, reduced competition of the console gaming markets and generally lower standards as to what console owners "expect" versus PC owners, etc.