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Seriously, I thought this game was getting FULL mod support?! I was truly looking forward to seeing the epic quests that players would have been able to make for this game, but now that's not happening? Why?! Why limit the game in such a way when it was a feature the developers themselves said would be a feature of the game?

This could have been the next Skyrim accept a hundred times better because the mod community would actually be focusing on creating awesome content for the Witcher 3 instead of fixing the game. This honestly makes me very disappointed. I thought CD Projekt Red were smarter than this.
This game has mod support; CDPR delivered what they promised. I notice you stressed the word "FULL". What do you mean by that? If you have some kind of proof that CDPR promised something other than what they have given us, then please, supply a link.
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Hickory: This game has mod support; CDPR delivered what they promised. I notice you stressed the word "FULL". What do you mean by that? If you have some kind of proof that CDPR promised something other than what they have given us, then please, supply a link.
Scripting for things like questing isn't included. The mod tools are very limited, hence it is indeed not "full" mod support.
Post edited December 10, 2015 by Beligerent
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Hickory: This game has mod support; CDPR delivered what they promised. I notice you stressed the word "FULL". What do you mean by that? If you have some kind of proof that CDPR promised something other than what they have given us, then please, supply a link.
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Beligerent: Scripting for things like questing isn't included. The mod tools are very limited, hence it is indeed not "full" mod support.
I say again, if you have proof that CDPR promised something that has not been delivered, please supply a link. They promised mod support, and we have it -- well over 800 mods on the Nexus.
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Beligerent: Scripting for things like questing isn't included. The mod tools are very limited, hence it is indeed not "full" mod support.
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Hickory: I say again, if you have proof that CDPR promised something that has not been delivered, please supply a link. They promised mod support, and we have it -- well over 800 mods on the Nexus.
Marcin Iwinski, the CD Projekt CEO, referred to Redkit by name in an IGN interview in 2014. Here's the link to that:

[url=]http://ap.ign.com/the-witcher-3-pc/66759/news/the-witcher-3-new-details-to-blow-your-mind[/url]

Redkit would have allowed for full mod support as it is an editor and the current mod tools are not capable of the same things, like the creation of new quests, scripted events that would have made the world feel more alive, etc.
Post edited December 10, 2015 by Beligerent
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Beligerent: Marcin Iwinski, the CD Projekt CEO, referred to Redkit by name in an IGN interview in 2014. Here's the link to that:

<a href="http://www.gog.com/forum/the_witcher_3_wild_hunt/what_happened_to_mod_support/post5" class="link_arrow"></a></div> No, that information is wrong. [url=http://www.polygon.com/2015/8/15/9159527/the-witcher-3-redkit-launch-date-modkit-sorry]Here's what happened:

"One user pointed out that Marcin Iwinski, the CD Projekt CEO, referred to Redkit by name in an IGN interview in January 2014, saying the studio looked to release a Redkit for The Witcher 3 "sometime after the game launches." Back in May of this year, Iwinski said mod support for the game was coming, but notably did not call it Redkit. Everyone just assumed that's what he was talking about, and evidently something changed between January 2014 and now."
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Beligerent: Marcin Iwinski, the CD Projekt CEO, referred to Redkit by name in an IGN interview in 2014. Here's the link to that:

<a href="http://www.gog.com/forum/the_witcher_3_wild_hunt/what_happened_to_mod_support/post5" class="link_arrow"></a></div><div class="small_avatar_2_h"><img src="//images.gog.com/e2e7a8b3a9f9d6291432554f2c9690c572ca8dfb38cb1bfe06f5e03c3e104a71_avm.jpg" width="16" height="16" alt="avatar" /></div><span class="quot_text"><span class="quot_user_name">Hickory: </span></span>No, that information is wrong. [url=http://www.polygon.com/2015/8/15/9159527/the-witcher-3-redkit-launch-date-modkit-sorry]Here's what happened:

"One user pointed out that Marcin Iwinski, the CD Projekt CEO, referred to Redkit by name in an IGN interview in January 2014, saying the studio looked to release a Redkit for The Witcher 3 "sometime after the game launches." Back in May of this year, Iwinski said mod support for the game was coming, but notably did not call it Redkit. Everyone just assumed that's what he was talking about, and evidently something changed between January 2014 and now."
What the heck are you talking about? That information is not wrong. It's right there, the CEO says it in the article I just linked:

"It's a single-player experience all the way, but we are looking to release the REDkit sometime after the game launches for the modding community."

I'm not making this up, it's straight from the horses mouth (so to speak).
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Beligerent: I'm not making this up, it's straight from the horses mouth (so to speak).
Calm down. I meant that the information in that article is wrong, whether through misreporting or a slip of the tongue, nobody knows but the two people involved. What is fact is that there is no promise of full mod support, nor do they have any intention (at this time) of releasing anything else.
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Beligerent: I'm not making this up, it's straight from the horses mouth (so to speak).
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Hickory: Calm down. I meant that the information in that article is wrong, whether through misreporting or a slip of the tongue, nobody knows but the two people involved. What is fact is that there is no promise of full mod support, nor do they have any intention (at this time) of releasing anything else.
I'm perfectly calm, I just don't understand why for the first two games full mod support was offered and now for the third game CD Projekt Red is like, "nope." It makes no sense, it would have actually been a much better choice to offer full mod support as the game's life would have been increased by years and years.
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Hickory: Calm down. I meant that the information in that article is wrong, whether through misreporting or a slip of the tongue, nobody knows but the two people involved. What is fact is that there is no promise of full mod support, nor do they have any intention (at this time) of releasing anything else.
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Beligerent: I'm perfectly calm, I just don't understand why for the first two games full mod support was offered and now for the third game CD Projekt Red is like, "nope." It makes no sense, it would have actually been a much better choice to offer full mod support as the game's life would have been increased by years and years.
The RedKit is not going to be released for The Witcher 3 because it is broken. It's as simple as that. At this time, CDPR have much higher priorities.
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Hickory: Calm down. I meant that the information in that article is wrong, whether through misreporting or a slip of the tongue, nobody knows but the two people involved. What is fact is that there is no promise of full mod support, nor do they have any intention (at this time) of releasing anything else.
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Beligerent: I'm perfectly calm, I just don't understand why for the first two games full mod support was offered and now for the third game CD Projekt Red is like, "nope." It makes no sense, it would have actually been a much better choice to offer full mod support as the game's life would have been increased by years and years.
No sh!t, right? The game would remain in people's memories waaay longer if Redkit existed. Just look at Skyrim.
Up until about a year ago it was probably the best open-world RPG to have.Why? Mods. Lotsa mods. Neverending
amount of mods. The game stayed(still is, a bit) In most people's memories for a long time.
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Beligerent: I'm perfectly calm, I just don't understand why for the first two games full mod support was offered and now for the third game CD Projekt Red is like, "nope." It makes no sense, it would have actually been a much better choice to offer full mod support as the game's life would have been increased by years and years.
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MODERN475: No sh!t, right? The game would remain in people's memories waaay longer if Redkit existed. Just look at Skyrim.
Up until about a year ago it was probably the best open-world RPG to have.Why? Mods. Lotsa mods. Neverending
amount of mods. The game stayed(still is, a bit) In most people's memories for a long time.
And that wasn't even a good game. A game like the Witcher 3 would have lasted even longer than Skyrim.
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Beligerent: And that wasn't even a good game. A game like the Witcher 3 would have lasted even longer than Skyrim.
That's true. 'Real' mod support would have benefited the game greatly.
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Beligerent: Seriously, I thought this game was getting FULL mod support?! I was truly looking forward to seeing the epic quests that players would have been able to make for this game, but now that's not happening? Why?! Why limit the game in such a way when it was a feature the developers themselves said would be a feature of the game?

This could have been the next Skyrim accept a hundred times better because the mod community would actually be focusing on creating awesome content for the Witcher 3 instead of fixing the game. This honestly makes me very disappointed. I thought CD Projekt Red were smarter than this.
I think some difference is apparent between W3 & Skyrim *cough*...;) My allegory might be that W3 is at the top of Mt. Everest, maybe, with Skyrim coming in somewhere around rooftop level...I'd say it is already a far better game than Skyrim modded to the hilt. W3 is probably already 100x better than an unmodded Skyrim, imo. If this is not apparent to you then it looks like you haven't looked very deeply into the W3 game.

Skyrim became a memorable game because of user-mods and expansions...most especially in the venue of graphics, imo. W3 doesn't need that kind of crutch at all--the game is a visual masterpiece as it sits from the developer. I'm not quite sure if mods which "improve" on OOB image quality are actually possible in W3.

Aside from that I am completely baffled as to why you are presumably addressing your complaint to GOG, as if GOG has anything at all to do with the mods that are created or not created for the game. Gog isn't "limiting" anything...;) Gog, being a distributor of the game, and CDPR being the developer of the game, have little to no input on how and when mods are done for the game. Mods, as you know, are created by players who enjoy modding in their free time and are not paid for doing so.

Wanted to edit to add that you also have to remember that CDPR is still actively changing the game--not just through patching but through expansions. The first expansion made some changes over and above the patches through 1.11--the next expansion is said to be a big one, which will also change more code in the game. Makes it difficult atm to do mods that won't break, and so modders are justifiably waiting until the mod base stabilizes a lot more.

Last, W3 was released in May--hasn't been out for a full year, yet. Skyrim shipped four full years ago. Give it some time.

My opinion is, for what it's worth, that the better a game is from the developer the more time-consuming it is to actually make mods that improve on it. Skyrim's graphics were poor when the game shipped in 2011--ergo, it was a much simpler/easier game to improve through mods--than is true of the W3. Again, though, mod support doesn't come from the game's developer or its distributors. Just like mod support for Skyrim did not come from Bethesda or Steam, etc.
Post edited December 11, 2015 by waltc
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Beligerent: And that wasn't even a good game. A game like the Witcher 3 would have lasted even longer than Skyrim.
Why do you use past tense? "W3 would have lasted"... CDPR hasn't finished the game, yet. Got another expansion and more patching next year in 2016...Skyrim has only "lasted" as long it has because of expansions and mods...four years of them...