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Senestoj: You write it as it's crystal clear but I don't think it is, it's perhaps explained in the tutorial but game messages should have been cleaner. It's about ingredients when you meditate, and it's about having already x for something you have 0/2. Perhaps French translations are wrong.
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Senestoj: The auto replenish of bombs and potions (not oils apparently) is probably a good feature just not very well explained inside the GUI (with good messages/good tooltips).
No. I think the devs have done a very good job.

https://www.youtube.com/watch?v=fVgMvB-LpW0
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Senestoj: The auto replenish of bombs and potions (not oils apparently) is probably a good feature just not very well explained inside the GUI (with good messages/good tooltips).
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MaxStrauss: No. I think the devs have done a very good job.

https://www.youtube.com/watch?v=fVgMvB-LpW0
Your use case is rather short missing many cases.

And you didn't show the message for no more bomb that is 0/2 and you try craft. Nor the message when let say some potions and bombs are crafted.

Objets alchimiques is awful bombes et potiions is crystal clear.and even shorter. Zero tooltips and the filters is stuff quite unclear at first.

I hope dev are more open than you to players "stupidity". :-P