Posted January 01, 2016
I'm trying to figure out if this is just a glitch or if something's up with my GPU/drivers.
Basically I noticed two weird visual things during the Wandering in the Dark quest. I was not, unfortunately, able to get screens of either of these.
1. In the room where you fight the gargoyle, there's like this narrow, lit up line of rain floating in the map. Like the looping rain animation you see on ground textures? Just a line of THAT floating in the air, roughly from the door to the back of the chamber where the gargoyle is.
2. Later on, when you''re helping seal the rifts, the shield bubble your inside of was making some of the rocks in the map look like they had this garbled, blue, staticy stuff on them, instead of the normal distortion from the shader.
The out of place rain texture, at least, looked like it was in the map, and it persisted across a few rounds of quitting the program and reloading the save in question.
Basically I noticed two weird visual things during the Wandering in the Dark quest. I was not, unfortunately, able to get screens of either of these.
1. In the room where you fight the gargoyle, there's like this narrow, lit up line of rain floating in the map. Like the looping rain animation you see on ground textures? Just a line of THAT floating in the air, roughly from the door to the back of the chamber where the gargoyle is.
2. Later on, when you''re helping seal the rifts, the shield bubble your inside of was making some of the rocks in the map look like they had this garbled, blue, staticy stuff on them, instead of the normal distortion from the shader.
The out of place rain texture, at least, looked like it was in the map, and it persisted across a few rounds of quitting the program and reloading the save in question.