Posted June 12, 2016
Hi all,
I only find this mentioned in a single German gaming magazine, but a very quick test seems to bear it out...
As I understand it: Originally NG+ was meant for about Lvl30, which is about the final level of the main game. Now with HoS and BnW played after the main quest, players will easily be ~lvl50 and would be seriously overpowered for the "old" NG+.
It appears however that with Patch 1.21, or is it with BnW? the NG+ starting levels scale with the player starting level. I used a Lvl39 save and "Devil by the Well" had a recommended level of 40 on NG+.
This is NOT the same as enemy level upscaling. NG+ start level should affect all quest level requirements and EXP, enemy upscaling doesn't.
Can anyone confirm that or has more information on it?
I only find this mentioned in a single German gaming magazine, but a very quick test seems to bear it out...
As I understand it: Originally NG+ was meant for about Lvl30, which is about the final level of the main game. Now with HoS and BnW played after the main quest, players will easily be ~lvl50 and would be seriously overpowered for the "old" NG+.
It appears however that with Patch 1.21, or is it with BnW? the NG+ starting levels scale with the player starting level. I used a Lvl39 save and "Devil by the Well" had a recommended level of 40 on NG+.
This is NOT the same as enemy level upscaling. NG+ start level should affect all quest level requirements and EXP, enemy upscaling doesn't.
Can anyone confirm that or has more information on it?
Post edited June 12, 2016 by RSColonel_131st