Posted December 27, 2016
I have installed the Geralt Doppler mod and I have the version 1.31 of The Witcher 3. But after starting the game I encounter this script error:
Error [content0]game\gui\commonmainmenubase.ws(73): Could not find function 'GetChosenMainMenuType'
Error [content0]game\gui\main_menu\maincreditsmenu.ws(397): Could not find function 'GetChosenMainMenuType'
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
How can I fix the error? I have checked the telemteryKeyword.ws file in content/content0/scripts folder and it should be correct. The source code of this file is:
import class CR4TelemetryScriptProxy extends CObject
{
import final function LogWithName( eventType : ER4TelemetryEvents );
import final function LogWithLabel( eventType : ER4TelemetryEvents, label : String );
import final function LogWithValue( eventType : ER4TelemetryEvents, value : int );
import final function LogWithValueStr( eventType : ER4TelemetryEvents, value : String );
import final function LogWithLabelAndValue( eventType : ER4TelemetryEvents, label : String, value : int );
import final function LogWithLabelAndValueStr( eventType : ER4TelemetryEvents, label : String, value : String );
import final function SetCommonStatFlt( statType: ER4CommonStats, value : float );
import final function SetCommonStatI32( statType: ER4CommonStats, value : int );
import final function SetGameProgress( value : float );
import final function AddSessionTag( tag : String );
import final function RemoveSessionTag( tag : String );
import final function XDPPrintUserStats( statisticName : String );
import final function XDPPrintUserAchievement( achievementName : String );
}
Error [content0]game\gui\commonmainmenubase.ws(73): Could not find function 'GetChosenMainMenuType'
Error [content0]game\gui\main_menu\maincreditsmenu.ws(397): Could not find function 'GetChosenMainMenuType'
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
How can I fix the error? I have checked the telemteryKeyword.ws file in content/content0/scripts folder and it should be correct. The source code of this file is:
import class CR4TelemetryScriptProxy extends CObject
{
import final function LogWithName( eventType : ER4TelemetryEvents );
import final function LogWithLabel( eventType : ER4TelemetryEvents, label : String );
import final function LogWithValue( eventType : ER4TelemetryEvents, value : int );
import final function LogWithValueStr( eventType : ER4TelemetryEvents, value : String );
import final function LogWithLabelAndValue( eventType : ER4TelemetryEvents, label : String, value : int );
import final function LogWithLabelAndValueStr( eventType : ER4TelemetryEvents, label : String, value : String );
import final function SetCommonStatFlt( statType: ER4CommonStats, value : float );
import final function SetCommonStatI32( statType: ER4CommonStats, value : int );
import final function SetGameProgress( value : float );
import final function AddSessionTag( tag : String );
import final function RemoveSessionTag( tag : String );
import final function XDPPrintUserStats( statisticName : String );
import final function XDPPrintUserAchievement( achievementName : String );
}