Posted August 10, 2015
cant run witcher 3 since 1.08 patch
I'm running w10 upgrade, was running fine until 1.08 updated now it just runs and then crashes in the background ,
got all permissions set to admin, still nothing removed all driver for graphics and reinstalled still nothing done a full reinstall of the game nothing still.
used dxcpl to force dx 11_1 not fixed, removed gog galaxy still not working
Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Jul 28 2015 ]
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000078
Crashed Thread:
Thread ID: 4064
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6fb20f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6f6df7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6f5f03 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6f5b5e - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6c8a31 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc2652 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x10ce98 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x10b751 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xbd457 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaa9 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x387dd - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xead - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x121c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x21d4f8 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "E:\GOG Games\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe"
Thread ID: 5168
callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 5648
callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 2964
callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 3312
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb70bf7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb83480 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x225217 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2253be - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 1920
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb83480 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x225217 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2253be - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 2088
callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 5988
callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 3076
callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 1868
callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 1996
callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 5032
callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 1636
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb83480 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x225217 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2253be - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 6376
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb83480 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x225217 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2253be - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 6036
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb83480 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x225217 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2253be - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 5324
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xa87ee - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb83480 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x225217 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2253be - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 4976
callstack:
NiGetApexSDK() + 0x9a249b - <Unknown File>(0)
NiGetApexSDK() + 0x9a2554 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 2364
callstack:
NiGetApexSDK() + 0x9a249b - <Unknown File>(0)
NiGetApexSDK() + 0x9a2554 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
I'm running w10 upgrade, was running fine until 1.08 updated now it just runs and then crashes in the background ,
got all permissions set to admin, still nothing removed all driver for graphics and reinstalled still nothing done a full reinstall of the game nothing still.
used dxcpl to force dx 11_1 not fixed, removed gog galaxy still not working
Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Jul 28 2015 ]
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000078
Crashed Thread:
Thread ID: 4064
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6fb20f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6f6df7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6f5f03 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6f5b5e - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6c8a31 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc2652 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x10ce98 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x10b751 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xbd457 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaa9 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x387dd - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xead - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x121c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x21d4f8 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "E:\GOG Games\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe"
Thread ID: 5168
callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 5648
callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 2964
callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 3312
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb70bf7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb83480 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x225217 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2253be - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 1920
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb83480 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x225217 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2253be - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 2088
callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 5988
callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 3076
callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 1868
callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 1996
callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 5032
callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 1636
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb83480 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x225217 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2253be - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 6376
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb83480 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x225217 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2253be - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 6036
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb83480 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x225217 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2253be - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 5324
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xa87ee - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb83480 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x225217 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2253be - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 4976
callstack:
NiGetApexSDK() + 0x9a249b - <Unknown File>(0)
NiGetApexSDK() + 0x9a2554 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
================================================================
Thread ID: 2364
callstack:
NiGetApexSDK() + 0x9a249b - <Unknown File>(0)
NiGetApexSDK() + 0x9a2554 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)
Post edited August 10, 2015 by Kraggenskull
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