Posted March 23, 2014
Akka: TW2 is for sure a very impressive game. The cinematic is top-notch, acting is good and it's visually gorgeous. On these points, it's infinitely better than the first one, which suffered from rather disjointed dialogues.
But OH MY GOD what is this atrocious, horrible, hideous interface ?
For a game that was supposed to be PC-exclusive, it's been certainly GUTTED with extremely console-like design that is just a pain in the arse.
Let's see...
- First, the design is downright ugly. Big, flashy icons that just seems to be taken right from a XBOX. Where are the pretty, medieval-themed
- Painful on-screen selection that is very obviously designed for the approximate direction you get with a pad, and not the precise targeting from a mouse.
- Clumsy and confusing item selection, once again very obviously made for a pad, rather than the full display of TW1, which allowed to see everything in your inventory at the same time.
- Extremely scarce option pannels. At least we can tweak the config files, but there is close to zero options available in-game.
To sum it up, the interface is clearly made entirely with a pad in mind, and then slapped unto a supposedly PC exclusive game, making it very painful, not ergonomic, annoying to use and with a design completely opposed to everything else in the game.
That's already deserving a red card, and you deserve another one for claiming it would be a PC game for PC players, all the while filling it with the usual console horrors that we've seen creeping up in more and more games these times.
The saving grace is, hopefully, the content, that at least has NOT been dumbed down. But the interface is just a shame.
I really love this game, but I really miss the old user interface and noticed every thing you pointed out. Also, the medallion is this sucky little sprite that glows a lot when near monsters, it doesn't vibrate like it used to and at least the old medallion looked 3D. Also, the character screen was kind of ugly and reminded me of World of Goo. But OH MY GOD what is this atrocious, horrible, hideous interface ?
For a game that was supposed to be PC-exclusive, it's been certainly GUTTED with extremely console-like design that is just a pain in the arse.
Let's see...
- First, the design is downright ugly. Big, flashy icons that just seems to be taken right from a XBOX. Where are the pretty, medieval-themed
- Painful on-screen selection that is very obviously designed for the approximate direction you get with a pad, and not the precise targeting from a mouse.
- Clumsy and confusing item selection, once again very obviously made for a pad, rather than the full display of TW1, which allowed to see everything in your inventory at the same time.
- Extremely scarce option pannels. At least we can tweak the config files, but there is close to zero options available in-game.
To sum it up, the interface is clearly made entirely with a pad in mind, and then slapped unto a supposedly PC exclusive game, making it very painful, not ergonomic, annoying to use and with a design completely opposed to everything else in the game.
That's already deserving a red card, and you deserve another one for claiming it would be a PC game for PC players, all the while filling it with the usual console horrors that we've seen creeping up in more and more games these times.
The saving grace is, hopefully, the content, that at least has NOT been dumbed down. But the interface is just a shame.
I'm hoping and praying that they keep Witcher 3 a very PC centered game (although I'm certain it'll probably be even more action/console centric). In spite of this, the game is excellent but unlike most I don't say it is definitively better than the first (I also would have liked small adventures like the first one, oh well...).