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Freewind: In dragon age, if I invest in say knockdown skills, I will have a percentage define by the game that I can use that skill. It is boring to me.
But you still can't knockdown opponent everytime you wish...btw your success in monitoring of riposte signal can also be presented in percentages;)

RPG of the year?...NOT (yet)...TW2 EE maybe (just maybe)...
Post edited June 01, 2011 by shadowguard
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Oddhermit: RPG = Assuming the role of a character that is not yourself, in a fictional game world.

Everything else is just people projecting their own preferences on it and/or assuming popular RPG game staples define it.

Attribute and skill statistics, leveling up, turn based gameplay, inventory and gear systems, character creation, etc. aren't actual requirements, some people have just come to expect them because they're popular in RPG games.
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gas.gas: Tbh i find funny your idea, its like telling a game like DIRT its an rpg cause you play the role of a car driver in a fictional game world.
At this point so every game is an rpg for you.
You don't actually assume the role of a car driver in DIRT I'm pretty sure, though I've never played it so I could be wrong. My guess is that you control a car as if you yourself were the driver - it's implied maybe, that the car is being controlled by a driver in the game, but you're not really controlling him as much as the car itself.
Post edited June 01, 2011 by Oddhermit
Unless Skyrim is a disaster, it will no doubt win GOTY over The Witcher 2. I'd bet my left testis on it.
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TigerLord: Unless Skyrim is a disaster, it will no doubt win GOTY over The Witcher 2. I'd bet my left testis on it.
the elder scrolls games have horrible combat.

Last time: Oblivion doesn't have a very lively community where people eat, cook, sleep, response to weather as in Witcher 1.

Both have looooooong game play time.
Oblivion does have superior graphic though.
Horrible combat? If you don't like real-time FPS/action games, perhaps. I for one loved the organic feel of being in complete control.

It's all moot anyway as Skyrim will likely have much better polish and since it comes out in November, close to the award season, people will remember it a lot more.

TW2 as it is has several design flaws that makes the game undeserving of even an award nomination in RPG of the year, yet alone GOTY.

My opinion of course.
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gas.gas: Tbh i find funny your idea, its like telling a game like DIRT its an rpg cause you play the role of a car driver in a fictional game world.
At this point so every game is an rpg for you.
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Oddhermit: You don't actually assume the role of a car driver in DIRT I'm pretty sure, though I've never played it so I could be wrong. My guess is that you control a car as if you yourself were the driver - it's implied maybe, that the car is being controlled by a driver in the game, but you're not really controlling him as much as the car itself.
I never played dirt too, it was just a paradigm, quite hylarious, to point out that according to your idea nearly every game can be called rpg.
A game to be cathegorized in a specific genre must offer some specific aspects of gameplay and game structure.
Its true that everyone could have his own preferences about many aspects, it is true that every game can have his own specific design, its also true that can be easier for everyone to define a platform then an rpg.
Anyway its very simplicistic telling that the only attribute to define a game an rpg is "Assuming the role of a character that is not yourself, in a fictional game world. "
For me TW2 is game of the year, not just RPG of the year, and I say that even with some incredible games on horizon.
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Oddhermit: You don't actually assume the role of a car driver in DIRT I'm pretty sure, though I've never played it so I could be wrong. My guess is that you control a car as if you yourself were the driver - it's implied maybe, that the car is being controlled by a driver in the game, but you're not really controlling him as much as the car itself.
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gas.gas: I never played dirt too, it was just a paradigm, quite hylarious, to point out that according to your idea nearly every game can be called rpg.
A game to be cathegorized in a specific genre must offer some specific aspects of gameplay and game structure.
Its true that everyone could have his own preferences about many aspects, it is true that every game can have his own specific design, its also true that can be easier for everyone to define a platform then an rpg.
Anyway its very simplicistic telling that the only attribute to define a game an rpg is "Assuming the role of a character that is not yourself, in a fictional game world. "
But that's exactly what the term RPG means. It's very simple. If you're essentially acting as a character, playing a role, it's a role playing game.

It doesn't have to be specific, I don't know why people think it needs to be.
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Oddhermit: But that's exactly what the term RPG means. It's very simple. If you're essentially acting as a character, playing a role, it's a role playing game.

It doesn't have to be specific, I don't know why people think it needs to be.
Because it's come to be associated with types of games that are much more specific than the words Role Playing would suggest. The confusion lies in the fact that not everyone agrees on what those specifics are.
TW2 is glorious in many ways and will undoubtedly be GOTY for many people individually, but I predict that the flaws that have caused it to get such varied review scores will keep it from becoming a consensus game of the year. UI wrestling isn't for everyone ...
^Yeah, and the combat is also very flawed. It could've been much better had they smoothed it out, I certainly prefer the more player controlled swinging and blocking.
The QTE spolis it particlaurly for those with the mouse click problem, to me it totally breaks immersiion suddenly having to hammer keys.

If they patch fast enough though to sort out the ui and qte I think they could well make it.

There's always bits in every game we don't like (remember the stinky Kikimore Queen in TW1 when sometimes when the rocks fell you got killed even right down the end of the tunnel) but I feel that CDP have really gone out of their way to try to create two great games (both Witchers) and I'm really looking forward to seeing what they come out with in the future.
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Uns33n: Witcher 2 can very well become the best RPG of 2011! It has already become a game that looks into the future... settings standards for all games to come, especially true for role playing games.

IMHO we are going to have 3 more major contenders and these all come in the form of sequels (just like Witcher) or successors --> Deus Ex: Human Revolution, Skyrim and Dark Souls.

It is going to be a battle of RPG sequels. I have few hopes from Skyrim, mainly because Oblivion was just not good enough (compared to Morrowind). Although, Human Revolution and Dark Souls should come out really good!

For now, Witcher 2 is the King... hopefully will remain so for few years!
Don't know. If and when they release the console version(s), then you may have to include the console exclusives such as Uncharted 3 ( 11 Nov. release ) in the mix. Some of these I am just discovering and playing for the first time such a Mass Effect & ME 2 and Deus Ex & Deus Ex : Invisible War, that I have enjoyed and am looking forward to the third installment of both. Syrim promises to be a big release though and may take the Honors.
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Oddhermit: RPG = Assuming the role of a character that is not yourself, in a fictional game world.

Everything else is just people projecting their own preferences on it and/or assuming popular RPG game staples define it.

Attribute and skill statistics, leveling up, turn based gameplay, inventory and gear systems, character creation, etc. aren't actual requirements, some people have just come to expect them because they're popular in RPG games.
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gas.gas: Tbh i find funny your idea, its like telling a game like DIRT its an rpg cause you play the role of a car driver in a fictional game world.
At this point so every game is an rpg for you.
Definately not. The main difference is if you're playing as if you were in control of the character or if you are the character.
Take it like this:
In DIRT and games that are not RPG you're playing yourself. It may be implied that you're cotrolling some dude but your limitations are your own.
In RPG, you play your character and his own limitations. If he doesn't have enough INT to do simple calculations, then you won't be able to. If he doesn't have enough agility/DEX/whatever to evade an enemies' attack, he won't be able to.

Though it may apply to some degree to all games that are called "RPG", it certainly cannot to those who are not, for instance, DIRT.
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Neros666: The thing with the genre RPG is that it is so broad. Really any game where you play a role could be considered an RPG. Thats why I really dont think its very productive to argue about it. It comes down to your own perspective.

There are some good ones coming out this year tho. I am looking forward to Skyrim alot. But like people above me have pointed out, it is a bethesda game so it will be buggy as all get out. Deus Ex looks really good to, but we will see. The devs seem to be paying attention to the public at least a little bit.

But Dark Souls is the game I am really looking forward to. I absolutly LOVED the design and atmosphere of Demons Souls. Loved the way you had to uncover the story yourself. Just a true hardcore game experience and I ate it up. And DS looks to be more of the same goodness:)
I second your opinion about Dark Souls :)