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Hi

I have a wierd problem with the GFX in the witcher 2 game.

I am running everything on full in 1920*1200 on a GTX 570. Performance is good.

But if I look closely at my character there seems to be some wierd artifacts in the texture like small boxes or something. It is mostly visible when I do not move around and depending on lightning it can be more or less. It is like a small net over the textures.

Anybody has an idea what it is? And how I can remove it?
avatar
clarasdk: Hi

I have a wierd problem with the GFX in the witcher 2 game.

I am running everything on full in 1920*1200 on a GTX 570. Performance is good.

But if I look closely at my character there seems to be some wierd artifacts in the texture like small boxes or something. It is mostly visible when I do not move around and depending on lightning it can be more or less. It is like a small net over the textures.

Anybody has an idea what it is? And how I can remove it?
.
.
.
look here
http://www.gog.com/en/forum/the_witcher_2/weird_grid_on_faces/page1
Post edited May 31, 2011 by Snarfinator
avatar
clarasdk: Hi

I have a wierd problem with the GFX in the witcher 2 game.

I am running everything on full in 1920*1200 on a GTX 570. Performance is good.

But if I look closely at my character there seems to be some wierd artifacts in the texture like small boxes or something. It is mostly visible when I do not move around and depending on lightning it can be more or less. It is like a small net over the textures.

Anybody has an idea what it is? And how I can remove it?
avatar
Snarfinator: .
.
.
look here
http://www.gog.com/en/forum/the_witcher_2/weird_grid_on_faces/page1
Thx, will try the ubersampling 1 option else I guess I have to live with it :(