Posted May 28, 2011
Just reached the part in Chapter 2 where Roche (which should be pronounced Roshe, not Roatch.. minor annoyance amidst many) and Geralt are off to kill Dethmold after he killed Roche's men..
This whole plot point REALLY FUCKING annoys me.. The situation is put to us, the player, that it's the righteous thing to, revenge for the death of all the honourable soldier's.. ok, fine, the soldier's might have been 'honourable' ('if' there is actually any honour in killing with political motivation)... but Roche's actions were what got them killed in the first place, he's as guilty as Dethmold for this.
Henselt ordered Dethmold to kill them (MAYBE..this part isn't clear, the story mostly says that Henselt chewed Dethmold out for failing to fully protect him against assassination conspiracies and Dethmold took the hump because of this, went ballistic, and took it out on anyone he considered in league with the head of the consipracy...i.e Roche's men... this is situationally quite reasonable, how is he to know they weren't in on it?), but his motivations were purely to protect his own life.
Let's look at Helselt for a sec... what kind of person was he.. we know he was/used to be a beloved king.. he mixed with his men and adressed them by name had they distingushed themselves.. he only changed and grew more distant after the slaughter of both armies Sabrina's magic caused, in which, you ALSO have to realise that he wouldn't take advantage of the magical storm to win the battle at the expense of his own men, he was even so appaulled he then immediately ordered Sabrina's execution.. so the distancing was probably caused by him either feeling a certain amount of shame, or at least sadness and regret at the death of his men, caused by his advisor's actions (he even expressed regret at the deaths of the opposing 'honourable' soldiers) and needed to back away, to harden himself further, inorder to properly carry out his kingly duties...... all in all Henselt seems a pretty OK guy for king... he could have been a mental despot, alot of the old kings were.
So in the end, what do we have.. Roche conspiring to kill Henselt, an ok guy, because of an assassination scheme he cooked up with his dead king three years ago.. getting caught and his men are killed in place of him as a punishment.. this is what usually happens when you fail in a plan that involves such lethal finality... and THIS is where we get to the part that REALLY bothers me.
Roche is a thug.. no better than a school yard bully, with the same rigid, thug mentality.... he picks a fight.. loses and pays a price and then instead of just admitting that he failed, lost fair and square and shouldn't have started the whole bloody thing in the first place, he vows for revenge over actions that are PURELY of his making, then couches the whole bloody thing in him being the righteous one.... STOP RIGHT THERE.. fucking NO!!!.. and to make matter's worse.. we, the player, playing Geralt, a NEUTRAL witcher, is quite contented to go along with this outrageous, circular, thug stupidity?
This is where the game reallly fails as an rpg...I'm not neccessarily saying that the writer's should account, plotwise, for ever eventuality and choice... but on the other hand it should NEVER box the player in to HAVING to perform actions, or act out a storyline that is completely ABHORANT to the player.....
IF this had really been an RPG (and I certainly don't consider it to be.. it is barely more than an adventure action game with a partial branching storyline), then I should have had either the option to split from Roche and is meaningless lust for more violence shaped as revenge, or ideally a more involved option leading to the same conclusion.
Personally I would have called Roche a homicidal leader and an idiot and shoved my sword so far up his arse his hat would have fallen off, then gone off to slot Dethmold for the blooddrenshed path he would lead Henselt down, on the way telling Helselt to get a bettter adviser and reaquantance himself with his men, before going of to continue the search for kingslayer and Triss on my own
I will admit to this being a very well crafted story and a beautiful game to look at, but because of the fact of the console design and the rigidness of the story you chose to follow, I can IN NO WAY WHATSOEVER call this an RPG.
A nice (and fun in parts) game (notwithstanding the control design), but not an rpg.
This whole plot point REALLY FUCKING annoys me.. The situation is put to us, the player, that it's the righteous thing to, revenge for the death of all the honourable soldier's.. ok, fine, the soldier's might have been 'honourable' ('if' there is actually any honour in killing with political motivation)... but Roche's actions were what got them killed in the first place, he's as guilty as Dethmold for this.
Henselt ordered Dethmold to kill them (MAYBE..this part isn't clear, the story mostly says that Henselt chewed Dethmold out for failing to fully protect him against assassination conspiracies and Dethmold took the hump because of this, went ballistic, and took it out on anyone he considered in league with the head of the consipracy...i.e Roche's men... this is situationally quite reasonable, how is he to know they weren't in on it?), but his motivations were purely to protect his own life.
Let's look at Helselt for a sec... what kind of person was he.. we know he was/used to be a beloved king.. he mixed with his men and adressed them by name had they distingushed themselves.. he only changed and grew more distant after the slaughter of both armies Sabrina's magic caused, in which, you ALSO have to realise that he wouldn't take advantage of the magical storm to win the battle at the expense of his own men, he was even so appaulled he then immediately ordered Sabrina's execution.. so the distancing was probably caused by him either feeling a certain amount of shame, or at least sadness and regret at the death of his men, caused by his advisor's actions (he even expressed regret at the deaths of the opposing 'honourable' soldiers) and needed to back away, to harden himself further, inorder to properly carry out his kingly duties...... all in all Henselt seems a pretty OK guy for king... he could have been a mental despot, alot of the old kings were.
So in the end, what do we have.. Roche conspiring to kill Henselt, an ok guy, because of an assassination scheme he cooked up with his dead king three years ago.. getting caught and his men are killed in place of him as a punishment.. this is what usually happens when you fail in a plan that involves such lethal finality... and THIS is where we get to the part that REALLY bothers me.
Roche is a thug.. no better than a school yard bully, with the same rigid, thug mentality.... he picks a fight.. loses and pays a price and then instead of just admitting that he failed, lost fair and square and shouldn't have started the whole bloody thing in the first place, he vows for revenge over actions that are PURELY of his making, then couches the whole bloody thing in him being the righteous one.... STOP RIGHT THERE.. fucking NO!!!.. and to make matter's worse.. we, the player, playing Geralt, a NEUTRAL witcher, is quite contented to go along with this outrageous, circular, thug stupidity?
This is where the game reallly fails as an rpg...I'm not neccessarily saying that the writer's should account, plotwise, for ever eventuality and choice... but on the other hand it should NEVER box the player in to HAVING to perform actions, or act out a storyline that is completely ABHORANT to the player.....
IF this had really been an RPG (and I certainly don't consider it to be.. it is barely more than an adventure action game with a partial branching storyline), then I should have had either the option to split from Roche and is meaningless lust for more violence shaped as revenge, or ideally a more involved option leading to the same conclusion.
Personally I would have called Roche a homicidal leader and an idiot and shoved my sword so far up his arse his hat would have fallen off, then gone off to slot Dethmold for the blooddrenshed path he would lead Henselt down, on the way telling Helselt to get a bettter adviser and reaquantance himself with his men, before going of to continue the search for kingslayer and Triss on my own
I will admit to this being a very well crafted story and a beautiful game to look at, but because of the fact of the console design and the rigidness of the story you chose to follow, I can IN NO WAY WHATSOEVER call this an RPG.
A nice (and fun in parts) game (notwithstanding the control design), but not an rpg.
Post edited May 28, 2011 by CaptainKremin