Posted July 03, 2011
You died? n00b
Seriously, though ... the is a problem of "not enough permadeaths" in the rpg genre.
Even in this game, I sorta wanted to know what happens if Geralt doesn't make it.
If you're playing a tabletop rpg (well, other than D&D anyway - 'cos you just get better), how you die and the consequences from it is part of the story, and can be totally awesome.
Instead, rpgs have this thing going of "everyone needs to be able to complete every game" .. I mean wtf.
I would prefer there to be a slightly different system .. maybe with a different checkbox that says "hardcore" ... so even players who aren't pro can experience the incredible rush of a zero-death run.
Seriously, though ... the is a problem of "not enough permadeaths" in the rpg genre.
Even in this game, I sorta wanted to know what happens if Geralt doesn't make it.
If you're playing a tabletop rpg (well, other than D&D anyway - 'cos you just get better), how you die and the consequences from it is part of the story, and can be totally awesome.
Instead, rpgs have this thing going of "everyone needs to be able to complete every game" .. I mean wtf.
I would prefer there to be a slightly different system .. maybe with a different checkbox that says "hardcore" ... so even players who aren't pro can experience the incredible rush of a zero-death run.