Posted May 20, 2011
I was wondering whether anyone's game didn't import the Mahakman rune sihil or G'Valchir (mine didn't and it annoys me) and what the stats were for imported swords and armor, i.e. does raven's armor change in 2 depending on the path it's acquired in in 1?
I have:
Moon Blade
damage 14-22
bleeding +24%
damage bonus on signs +5
3 enhancement slots
Raven's Armor (Neutral path)
Armor +7
Vitality +15
Resistance to poison +13
Resistance to bleeding +13
3 enhancement slots
Answering most of my own question using a witcher 1 save game editor, in case anyone else was curious:
Aerondight
damage 11-18
bleeding +5%
3 enhancement slots
Gwalhir
damage 9-13
D'yaebl
damage 9-13
chance of instant kill 1%
raven's armor dropped a percent on the resistances with of order and up 2 with of the elves(may just be random)
I have:
Moon Blade
damage 14-22
bleeding +24%
damage bonus on signs +5
3 enhancement slots
Raven's Armor (Neutral path)
Armor +7
Vitality +15
Resistance to poison +13
Resistance to bleeding +13
3 enhancement slots
Answering most of my own question using a witcher 1 save game editor, in case anyone else was curious:
Aerondight
damage 11-18
bleeding +5%
3 enhancement slots
Gwalhir
damage 9-13
D'yaebl
damage 9-13
chance of instant kill 1%
raven's armor dropped a percent on the resistances with of order and up 2 with of the elves(may just be random)
Post edited May 20, 2011 by Teleri13
This question / problem has been solved by Taleroth