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Hey the enigmaticT can you confirm that you mean this by day 1 patch?

- Several major balance fixes (economy and fight)
- On screen fixes (items descriptions, journal etc.)
- Audio mix fixes
- Several audio areas, music, cutscene fixes and added better sounds
- Many UI fixes (functional, smoother and more user friendly ex. inventory items selection)
- Many fixes to quests, quests markers
- Visual fixes to fade outs, blackscreens in scenes, cutscenes
- Many community fixes – work, npc’s life
- Big opponents fights balance and fixes
- Many cutscenes fixes – animations, items, lipsync
- Gamepad fixes – playing gamepad is now much better
- Camera fixes – collisions with objects, collisions with npc’s, combat camera improvements
- Some hair physics fixes
- Minor QTE fixes
- Several locations fixes – objects collisions, envoirements improvements, lights, effects
- Crafting, shops, alchemy improvements
- Added new autosaves in important places (ex. before fight with Letho, Arachas, Draug)
- Some random crashes fixes
- Dice poker improvements – logic bugs fixes


this should be the day 1 patch and 400 mb is this included in the gog release?

ps: thanks already for the fast response
Post edited May 18, 2011 by Matisto25
I think there's a misunderstanding: We're talking about the content Patch, Matisto25 just posted - TheEnigmatic is talking about the activation patch.
I have new information

There are problems with the CDPR Servers.
The Patch 1.0.0.1 (28 MB) was just the encryption Patch.

This one should have been marked as DAY-0 Patch. So 1.0.0.x
DAY-1 should have been the 400 MB patch. (Reference to an German Magazine's Homepage)
People with an Journo Key were able to download the patch until sunday (15.05.2011)

Then CDPR worked on the Servers for the different Versions.
First the CE version, where some technical difficulties showed up. Where Key registration and the patch got fucked up. (I can confirm that since I talked with Neon on his Streampage. Got delayed by 12 hours if I remember correctly)

Afterwards, the whole System crashed. And there are still problems since they have to move millions of data.

Result:

No Day-1 Patch of 400 MB
No Day-1.5 Patch of 3 MB (Which should have fixed things for 360 Gamepads)
No CD-Key registration of the boxed Versions (Which really doesn't work in many Regions)

I got those Info from Namco-Bandai.

PS: The Steam and GoG Versions are the same. They only got the 28 MB Activation Patch.
Neither GoG or Steam got the Day-1 and Day-1.5 Patch.

Why do the Russians have them?
Different Publisher, different Server structures.

this is kinda ridiculous :/
This is why I'm going to wait a little before starting to play The Witcher 2 ;)
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MihaiHornet: This is why I'm going to wait a little before starting to play The Witcher 2 ;)
Good point.
Looks like this is going to be a great game, but it still needs a few patches to reduce the frustration level.
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Matisto25: :: snip ::
To the best of my knowledge--unless they've done something over there at CDP RED and haven't let me know about it--we pre-built our version of the game with the content-fixing patch. Our dev team was up late on Sunday evening / Monday morning getting that completed and uploaded to our CDN.

Once they have a new patch--which I imagine will be soon enough--we'll no longer have the most current version already included in the build. But I don't think you need to update the build that's currently installed from GOG.com.

I'll check in with people who are more in the know than I am and get back to you guys, though.
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MihaiHornet: This is why I'm going to wait a little before starting to play The Witcher 2 ;)
Now this is odd, after all CDP & GOG are owned by the same company and you'd expect GOG to be the very first to get any patches/updates/new content... don't these guys talk to each other? share mailing lists? after all this is the only brand new game on GOG...

Anyways... I guess it's good for me because I still want to finish my TW1 game which got delayed... (lost my old saves...)
Speaking of patches, when there is one, will it autoupdate on the GOG version ?

Or we have to manually download somthing ?
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Doofdilla: I only wonder, why would an official GOG moderator state several times in numerous threads that day 1 patch is included if it isn't?
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TheEnigmaticT: We included the day 1 patch with our install so you wouldn't need to register the game to play it, since that smacks a bit of DRM. If they've released another patch since yesterday, that's news to me.
Your efforts on this and on getting the fully patched/complete game on GOG someday are very appreciated.
Just asked the guy in charge of The Witcher 2 franchise at CDP RED. We have the most current patch already installed in our GOG version, despite any differences in version number between our game and Steam. So you don't need to go looking for any patches just yet.

Once a new patch comes out, of course, you'll need to make sure your game is registered to download the patch from CDP RED's servers, but until then you should be good to go.
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Matisto25: :: snip ::
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TheEnigmaticT: To the best of my knowledge--unless they've done something over there at CDP RED and haven't let me know about it--we pre-built our version of the game with the content-fixing patch. Our dev team was up late on Sunday evening / Monday morning getting that completed and uploaded to our CDN.
Just to be sure, the upload was before 10th of May, right? Thank you! :)
Is there any way you could the Guys at CDP tell they should at least clear this up on their Site?

It's really confusing with different Versions. Not only the Steam Versions, the Russian also have the later Version of the *.exe. An their Patch was about 357 MB, i can hardly imagine that the Retail Owner got the some Patch with their 28 MB Download...