Posted May 31, 2011
WoodCrafter
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WoodCrafter Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From United States
Chuck Ironstag
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Chuck Ironstag Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2010
From United States
Posted May 31, 2011
There a particular reason you chose the heart for the first version and switched it to the silver sword diagram? Seems to me that the best item to choose would be something like the swallow formula since you have to actively put it out of your inventory to get rid of it or have your inventory stripped when captured a few times in game, thanks to you starting the game with that diagram and it's unlikely any player would want to drop it since it's a pretty great and simple potion.
Players, while a bit unlikely, still may skip the sword diagram, especially if they import since you only lose the unique transfer sword when when captured and may just ignore the quest and chest entirely with foreknowledge. Then again, that takes in the fact that the player is aggressively clicking any red-glowing chest in the vicinity.
Players, while a bit unlikely, still may skip the sword diagram, especially if they import since you only lose the unique transfer sword when when captured and may just ignore the quest and chest entirely with foreknowledge. Then again, that takes in the fact that the player is aggressively clicking any red-glowing chest in the vicinity.
Paul_NZ
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Paul_NZ Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From New Zealand
Posted June 01, 2011
Version 1.2 released with fix for Haggler perk/ability and instructions for manually editing files where this mod might use the same files as other mods.
http://www.multiupload.com/EK303MQEA6
http://www.multiupload.com/EK303MQEA6
Paul_NZ
New User
Paul_NZ Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From New Zealand
Posted June 01, 2011
chadc1: There a particular reason you chose the heart for the first version and switched it to the silver sword diagram? Seems to me that the best item to choose would be something like the swallow formula since you have to actively put it out of your inventory to get rid of it or have your inventory stripped when captured a few times in game, thanks to you starting the game with that diagram and it's unlikely any player would want to drop it since it's a pretty great and simple potion.
Players, while a bit unlikely, still may skip the sword diagram, especially if they import since you only lose the unique transfer sword when when captured and may just ignore the quest and chest entirely with foreknowledge. Then again, that takes in the fact that the player is aggressively clicking any red-glowing chest in the vicinity.
Like I said above, I am reluctant to want to stick the effect on a mundane item because it could accidentally be sold and the buy-back price could under some circumstances be prohibitive (The Swallow Formula would sell for 15 but cost 345 to buy back once it left your inventory). Multiple copies of the formula might stack in effect or re-break things like the Haggler perk/ability. If I made Swallow Formula a quest item so it can't be lost then you may acquire multiples without being able to sell them and effects could stack again. Players, while a bit unlikely, still may skip the sword diagram, especially if they import since you only lose the unique transfer sword when when captured and may just ignore the quest and chest entirely with foreknowledge. Then again, that takes in the fact that the player is aggressively clicking any red-glowing chest in the vicinity.
I appreciate the suggestion, it's a good one since everyone starts with that item, but there are other drawbacks and for the moment, unless you're already past the first act, the schematic can be found at any time in a crate with red dancing particle effects all over it screaming "I'm important! I'm a quest item! loot me! loot me!"
I am open to the idea of changing things if needed and that could include using the Swallow Formula at some point if I can be sure the possible issues I've mentioned won't be a problem.
Also, is the Swallow potion superseded by anything better later on in the game?
Chuck Ironstag
New User
Chuck Ironstag Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2010
From United States
Posted June 04, 2011
I believe Gadwell may be better if one goes down the alchemy path to make the negative side affects weaker
vAddicatedGamer
Eat them up yum!
vAddicatedGamer Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From Canada
Posted June 04, 2011
Edit: Oops, misread the other post.
Post edited June 04, 2011 by vAddicatedGamer
suislide12
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suislide12 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From United States
Posted October 07, 2011
This mod doesn't work.
It just raises the prices of all the items in the game!
It just raises the prices of all the items in the game!
VoodooEconomist
Bhikshu
VoodooEconomist Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2009
From Poland
Posted October 07, 2011
Inflation, always rising in unstable times...
suislide12
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suislide12 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From United States
Posted October 10, 2011
So is there no update to this mod or anything similar out there?
idanbhk
New User
idanbhk Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Feb 2017
From Israel
Posted June 02, 2017
Anyone knows if the mod is usable on linux?