ThulsaDooom: It's not bad design just because you can't beat it. Stop being so dramatic, good grief.
jim_uk: Are you seriously suggesting there are no issues with the combat in this game?
Not at all but what issues are you referring to? Mr. 227 brings up a valid point. Sometimes things go wonky causing a death but the game is by no means, that word that people love to throw out far too often, broken. People are far too melodramatic, even moreso when it comes to PC games, and need to relax a bit.
ThulsaDooom: It's not bad design just because you can't beat it. Stop being so dramatic, good grief.
Vitor121796: I beat it - that's not what makes it poorly designed.
But when a substantial amount of people are having difficulty with the same section, it shows it either wasn't play tested enough or there are some serious issues that were overlooked.
It's not obvious at all that you're meant to run up the left hand column to finish the fight. My attempts to use the column to the right ended with unseen lethal electricity killing me for no reason.
I was also hit once with a homing rock while Quenn was active and was unable to recover in time to roll out of the way of the next three - thus granting the beast an instant kill.
Also, I can see why a lot of people would be confused by the middle 2 tentacles not reacting to the Yrden sign - though they don't have a weak spot, I totally tried to trap them initially also before realising my mistake.
The boss fight is visually arresting, and interesting in terms of design. The execution just left a few issues.
Some forum posts equate a substantial amount? A lot of those things aren't the design's fault, it's the player's fault.
Personally, I love the difficulty of the game and loathe obvious paths to victory. In the case of the karyan fight, you have to observe your environment. Obviously, you don't go rushing in when the bridge topples down because the beast is still dangerous and the electricity is still active.
Also, knowing which tentacle to trap is fixed by looking up.
It's not poorly designed and I think they telegraphed it fairly well by the entire column falling down trapping the beast, they showed the rocks falling down a few times and then the entire structure.