Infiltrator: Anyone can fill me in on how interesting they are and how do their enhanced abilities and acumen work? I picked the combat tree so there's not a lot of diversity here, even though I throw spells around they're pretty weak. Potions I use on a regular basis.
Playing on Hard, so would appreciate comments from the same difficulty, as the gameplay requirements are elevated so a Hard Sorcerer is probably a lot different than an Easy Sorcerer playthrough.
The alchemist class has been alot of fun, their ability to buff themselves up to ungodly levels is amusing however I find I can't effectively get into a rumble with more than a few monsters straight up. Luckily traps and bombs are suped up so you can easily dispatch large groups with a few good bombs.
The limiting factor of Alchemists is that often times it is clear the developers didn't give even the slightest thought to An alchemists need to prepare before being thrown into a fight. The result is long cut-scenes ending with you being thrust into a boss without any buffs or anyway to stand a chance without turning the difficult down to zero.
So while it seems that some people in this thread find the sword tree a little lackluster just be happy that those benifts are always there, For instance, at the end of the battle in the mist quest I had to square off with the boss and I might as well have not spent any points at all.