mike2R: But the design of the prologue/tutorial is just plain bad, with no redeemable features. Your thrown into combat and have to learn it by yourself after repeated deaths. You absolutely depend on signs and item, but these are hardly explained and again you have to figure it out for yourself. There are issues with saving in places where you really really need to be able to save. Some of the tutorial messages are displayed while you are being attacked, giving you a choice of ignoring them, or reading half of them before being killed.
bummlmitz: Welcome to the world where game manuals actually do matter. Also nobody stops from pausing the game and reading all tutorial messages in your journal again.
But I agree, autosaves could be done more frequently. Also on higher difficulties I'm almost forced to have Quen up all the time, which actually takes a bit of the combat fun away.
I remember this world, I think we called it the nineties... :)
But really for a full-fat commercial game of this type, a tutorial is how it is done these days. And it looks like they meant to do a tutorial. The whole prologue seems to be intended to fulfil that function, it just does it really really badly.
Normally it is traditional to blame the money-men for a mistake - say they must have cut development time or whatever. This time I get the impression that they budgeted just fine for a tutorial, but the team in charge of doing it just really hated newbies or something.
It really wouldn't have taken much to turn the prologue into a proper tutorial. A few tips on how to fight BEFORE you are actually fighting, an overview of not only how, but which and when to use signs and items. More easier fights at the beginning to get you into they system without repeated deaths. Yes I'm sure it is all in the manual, but they've gone to all the expense of making a tutorial and then just not presented the information in a way that is easy to understand.
I think/hope the fighting system will turn out to be very good once I've got the hang of it (bit concerned about people talking about doing repeated kiting to win big fights, but hopefully you get effective crowd control later on). But sweet suffering Christ, they don't make it easy to learn.