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Kitako: Yeah, TW2 show that CDPR had to keep marketing in mind (the console bastardization is clear enough), but I still think that's a necessity nowadays.
I disagree that consolization is necessary, or even a smart move. Sure, there's more money there, but also more competition. There are plenty of companies making good money developing purely for PC, and that means they keep more control, don't have to pay console tax, and don't have to compromise their vision. And many PC gamers will love you simply for the fact that you make an uncompromising PC game. Those have been pretty rare lately, so the ones there are get treasured.

In fact, many smaller developers get a major part of their revenue from Mac and Linux. It's a small pond, but it's easy to be the big fish there. Less competition, therefore easier to make money, and more love from your customers because they appreciate you thinking about their often forgotten platform.
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mcv: And many PC gamers will love you simply for the fact that you make an uncompromising PC game. Those have been pretty rare lately, so the ones there are get treasured.

In fact, many smaller developers get a major part of their revenue from Mac and Linux. It's a small pond, but it's easy to be the big fish there. Less competition, therefore easier to make money, and more love from your customers because they appreciate you thinking about their often forgotten platform.
You won't pay dev's salaries with fans love these days. And I guess guys from CDPR have ambitions to be bigger than just small dev, they want to aim for the big pond, that's where the real fame & money is and I think it's good. People are debating here like they already knew what will happen, like they were running CDPR or any other dev company. I know the Bioware case, I know that we saw many companies selling themselves out and if this happens to CDPR - I will be the first to rant on every possible forum about that. But for now - I give them credit of trust, just for the sake of the 2 awesome games they made. Fingers crossed they don't prove me wrong.
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Asai: Oh god ME2 was consolized trash, where was my jump key
Not being able to jump is consolization?
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boozee: my god, if you are gonna take sides, at least read both sides before you make a decision.
You were purposefully inciting Asai, and the only thing I was agreeing with them about was the idea that ideas should be argued without taking shots at each other. I don't care if you're right or wrong. In fact, I tend to agree with you (except for ME1 being garbage... shame on you). I just said that because what you wrote was making it worse. We have enough threads here that have devolved into personal attacks, thank you :)

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Goodmongo: ME 1 & 2 was a RPG. Of course the definition of RPG differs from person to person but the majority of the players felt it was a RPG.
Mass effect 1 was an RPG shooter, with emphasis on the "RPG." Mass Effect 2 was a shooter RPG, with the emphasis on the "shooter." Some of the features they removed from 1 to 2 made it cross that line into pure shooter for some people.

Personally, I have no idea how to define an RPG anymore. Genres have mixed and morphed and become virtually meaningless.
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jlibster: I hope we all get a free TW2:EE (enhanced edition) 12 months from now for our hard work making it feasible to make this game work onan Xbox with the pain we've gone through.
I agree we deserve a free EE. I also agree the game has obvious bugs that I sincerely hope CDPR are fixing. My biggest gripe is the UI is clearly made for gamepads in almost every way, and its inexcusable to present that in a pc game. I've played multiplatform titles with better UI's, and it felt a little insulting to get the gimped one we have in TW2.
I am very happy that I am not the only one who feels that SW:TOR seems underwhelmed.

Another clone of WOW cashing in on a legendary success of KotOR it would seem, with a story line that makes Porn Wars (a porn parody of Star Wars) look like an award winning script.

I am extremely disappointed in BioWare and their willingness to continue fan service at the cost of everything else (be that design qualities, integrity or just good, old story telling).

Considering my avatar… go figure right?
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Ebon-Hawk: I am very happy that I am not the only one who feels that SW:TOR seems underwhelmed.

Another clone of WOW cashing in on a legendary success of KotOR it would seem, with a story line that makes Porn Wars (a porn parody of Star Wars) look like an award winning script.

I am extremely disappointed in BioWare and their willingness to continue fan service at the cost of everything else (be that design qualities, integrity or just good, old story telling).

Considering my avatar… go figure right?
I wish they would update KoTOR with the new engine and assets from SW:TOR... off topic, but my wish nonetheless.

I would rather have a KoTOR 3 than SW:TOR... but I am kind of interested in the MMO, if the story and dialogue are good I'll probably try it out.
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vpmichael__: I wish they would update KoTOR with the new engine and assets from SW:TOR... off topic, but my wish nonetheless.

I would rather have a KoTOR 3 than SW:TOR...
Oh man, yes! At least if they have the story written by the same people who did KotOR2 (and Planescape: Torment!).

If you want to know what makes a game an RPG, in my opinion it's the kind of questions that Torment and KotOR2 ask. Questions concerning the reasons behind why you did what you did, and what you think about that decision now, and what it takes for you to change your opinion. Questions addressing the personality and the nature of your character. Questions that push him, and see where he bends or breaks. That's the stuff I'd love to see more of in CRPGs.

Mind you, The Witcher also addresses that stuff to some extent. Just not nearly as well and as deeply as Torment and KotOR2 do it.
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vpmichael__: I wish they would update KoTOR with the new engine and assets from SW:TOR... off topic, but my wish nonetheless.

I would rather have a KoTOR 3 than SW:TOR...
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mcv: Oh man, yes! At least if they have the story written by the same people who did KotOR2 (and Planescape: Torment!).

If you want to know what makes a game an RPG, in my opinion it's the kind of questions that Torment and KotOR2 ask. Questions concerning the reasons behind why you did what you did, and what you think about that decision now, and what it takes for you to change your opinion. Questions addressing the personality and the nature of your character. Questions that push him, and see where he bends or breaks. That's the stuff I'd love to see more of in CRPGs.

Mind you, The Witcher also addresses that stuff to some extent. Just not nearly as well and as deeply as Torment and KotOR2 do it.
Well Planescape Torment was the top of the list when it came to forcing the player to do some soul searching. But that doesn't mean that other games that tried and failed (or weren't as good at it) aren't a real RPG.

To me a RPG is a game where I feel that I'm the character. It doesn't matter if I have to pick from 1000 attributes or just 5. It doesn't matter if the line from start to finish is pretty straight or freeform. What matters is does the game try to make me feel like I'm the character. I mean DA2 was a pretty poor game in my opinion. But I would still cassify it as an RPG.

ME1 and 2 mad me feel I was Sheppard. I had to make choices that impacted and may yet (ME3) impact future things. heck I have 4 saves from ME2 waiting for ME3. I don't want to make this post into a "Is ME really a RPG" thing. What I'm trying to say is that a game is good if it makes us think we are part of the world that it is set in. Are we involved in it? Do we care what happens. Some like Torment greatly exceeded in this, while others tried but failed.
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Goodmongo: Well Planescape Torment was the top of the list when it came to forcing the player to do some soul searching. But that doesn't mean that other games that tried and failed (or weren't as good at it) aren't a real RPG.
Torment was a unique achievement, and it's not fair to hold it as a standard that other RPGs should meet. If a game just tries, I'm happy to consider it an RPG. It's just that not all games actually try. Some seem to think an RPG is about levels and becoming more powerful, or about classes or something, and I think that's missing the point comletely.

In the end, though, roleplaying happens mostly in the head of the player.
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boozee: my god, if you are gonna take sides, at least read both sides before you make a decision.
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227: You were purposefully inciting Asai, and the only thing I was agreeing with them about was the idea that ideas should be argued without taking shots at each other. I don't care if you're right or wrong. In fact, I tend to agree with you (except for ME1 being garbage... shame on you). I just said that because what you wrote was making it worse. We have enough threads here that have devolved into personal attacks, thank you :)
man you got a screwed up head. if you don't care about the cause, why care about the effect? get it? also, saying you don't care after clearly accusing me of name calling when I did nothing of the sort and telling him to not stoop to my level? you got a pretty screw up logic there bro, need to check it out with a doctor or psychiatrist, you really need help. this is coming from me out of real concern as you seem like a nice enough person. if you genuinely don't want threads turning into flame wars, you should stop people like asai from posting on this forum. it will work.
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baktanus: IDK... I like the combat in witcher 2, I wouldn't call it simplified because you have to think during combat. Compared to the Group Style of the first game where you can just go in the middle of the mob and decapitate them all, I think this is better. It just takes a little getting used to.
Don't feed the troll!
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boozee: man you got a screwed up head. if you don't care about the cause, why care about the effect?
Because people arguing like children on the internet is irritating. We're old enough to all get along.

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boozee: also, saying you don't care after clearly accusing me of name calling when I did nothing of the sort and telling him to not stoop to my level?
What I actually said was that he went to the same level, referencing the quoted text. I was saying that he was guilty of what he had just said was bad. The only thing I said regarding you was that you were being immature, and even that was implied.

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boozee: you seem like a nice enough person.
I eat kittens and ponies for breakfast. Must not be trying hard enough to convey that.

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boozee: if you genuinely don't want threads turning into flame wars, you should stop people like asai from posting on this forum.
Don't have the power to do things like that. If I could banish people from forums, I'd probably abuse the power and institute some form of internet fascism, anyway.
i have no idea why people like bioware so much. honestly most of the games i played from bioware are just mediocre. they are good games but they are not in the excellent list for me.

because of folks worshipping them so much.. they became so fat (rich) and lazy and hence will continue churning out garbage. most folks didn't realize that they have been reusing very very old and dated engine. what they have tried to do was actually attempt in improvising a dated engine for better graphics hence sacrificing other details: plot/storyline/quests/details with a very short timeline.

items that were supposed to be IN the game was actually stripped out and you are forced to pay $15 for their item DLC pack which adds NOTHING to the game.

i once saw a post someone forumer posted and i very much agreed with him. fast foods are unhealthy and it's just going to sell and healthy food literally can't make much money.

to put it straight.. the poster even mentioned people actually LIKES sh!t and Bioware will continue releasing sh!t as long as they make money.

/rant off
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archaven: i have no idea why people like bioware so much. honestly most of the games i played from bioware are just mediocre. they are good games but they are not in the excellent list for me.

because of folks worshipping them so much.. they became so fat (rich) and lazy and hence will continue churning out garbage. most folks didn't realize that they have been reusing very very old and dated engine. what they have tried to do was actually attempt in improvising a dated engine for better graphics hence sacrificing other details: plot/storyline/quests/details with a very short timeline.

items that were supposed to be IN the game was actually stripped out and you are forced to pay $15 for their item DLC pack which adds NOTHING to the game.

i once saw a post someone forumer posted and i very much agreed with him. fast foods are unhealthy and it's just going to sell and healthy food literally can't make much money.

to put it straight.. the poster even mentioned people actually LIKES sh!t and Bioware will continue releasing sh!t as long as they make money.

/rant off
+1... mostly :)