Posted December 20, 2013
I got this game a while back, while GOG was having that whole "buy any game and get The Witcher free" promo going (Alpha Centuari was on sale anyhow so I figured what the hey). Admittedly, it took me a while to try and get into this game, and also admittedly, once I had started playing it, I didn't end up going at it for terribly long. But there are a few reasons for this:
First of all, I find the combat to be utter garbage. And don't think that it's just because I don't enjoy CRPG combat or anything; I love how I get to go through a battle in, say, Fallout or Baldur's Gate. The difference is, in those games I feel as if my actual input is having some sort of effect on the outcome. In The Witcher, despite it supposedly being an "action RPG," it seems to me that all battles boil down to is "click on things and they'll die, click in rhythm and they'll die faster." And there's hardly anything to master about this, either, if you have the slightest sense of how to time clicking on things. As of now, absolutely nothing has posed the slightest threat to me, and frankly given the mechanics already established, I find it difficult to understand how anything could feasibly manage to. So where exactly is this "fascinating combat system" that gets continually raved about in all these golden reviews that are posted? Because quite honestly, if it's even remotely related to the system that I'm seeing now, I'm not sure I can see it.
Second, just how long does it take for the story in this to pick up? What I continually hear about this game is that it's supposed to be a "mature" and "dark" fantasy story, but all I see to actually acknowledge this is a childish understanding of swears, sex, and racism. There's little here that actually feels "new," and I simply want to know if I can expect to find actual novelty beyond the mere resemblance of such in a Tolkien-esque setting just acting a little cruder than we're used to.
So, that all being said, is there really a certain point where these issues cease to be the case? I want to see this gem of a CRPG that everybody else seems to be finding in this game, but I can't help but wonder if it simply isn't for me if my initial impressions are this critical.
First of all, I find the combat to be utter garbage. And don't think that it's just because I don't enjoy CRPG combat or anything; I love how I get to go through a battle in, say, Fallout or Baldur's Gate. The difference is, in those games I feel as if my actual input is having some sort of effect on the outcome. In The Witcher, despite it supposedly being an "action RPG," it seems to me that all battles boil down to is "click on things and they'll die, click in rhythm and they'll die faster." And there's hardly anything to master about this, either, if you have the slightest sense of how to time clicking on things. As of now, absolutely nothing has posed the slightest threat to me, and frankly given the mechanics already established, I find it difficult to understand how anything could feasibly manage to. So where exactly is this "fascinating combat system" that gets continually raved about in all these golden reviews that are posted? Because quite honestly, if it's even remotely related to the system that I'm seeing now, I'm not sure I can see it.
Second, just how long does it take for the story in this to pick up? What I continually hear about this game is that it's supposed to be a "mature" and "dark" fantasy story, but all I see to actually acknowledge this is a childish understanding of swears, sex, and racism. There's little here that actually feels "new," and I simply want to know if I can expect to find actual novelty beyond the mere resemblance of such in a Tolkien-esque setting just acting a little cruder than we're used to.
So, that all being said, is there really a certain point where these issues cease to be the case? I want to see this gem of a CRPG that everybody else seems to be finding in this game, but I can't help but wonder if it simply isn't for me if my initial impressions are this critical.