Posted July 01, 2015
So the Witcher would be great if you actually had any information on what your combat or items are doing relative to each other. Hasn't there been any place that has compiled all of the actual numbers behind Witcher 1?
Food--regenerates vitality---great !
Weapons --- deals damage based on style --- so informative !!
Ability 1 ---> +10% damage ! Ability 2 ---> +15% damage !! Do they stack on each other ??? WTF?!
Does food + drink regen stack? How would we ever know with the awesomely vague information !
How about potions ? Stack on each other? What are the limit to effects? Do I just craft for fun or could I one day make an informative decision for my aimless foraging ?
Bleeding --- loses HP over time --- Wow!!! Great !! Who the hell knows how good this is??
How much HP do monsters have anyway ?? What about their damage??
It seems you can have vidya game sex or an RPG, but you can't have both.
Food--regenerates vitality---great !
Weapons --- deals damage based on style --- so informative !!
Ability 1 ---> +10% damage ! Ability 2 ---> +15% damage !! Do they stack on each other ??? WTF?!
Does food + drink regen stack? How would we ever know with the awesomely vague information !
How about potions ? Stack on each other? What are the limit to effects? Do I just craft for fun or could I one day make an informative decision for my aimless foraging ?
Bleeding --- loses HP over time --- Wow!!! Great !! Who the hell knows how good this is??
How much HP do monsters have anyway ?? What about their damage??
It seems you can have vidya game sex or an RPG, but you can't have both.