Posted January 04, 2020
Hello,
Since act II, monsters stopped dropping additional items gained from skinning. Only the drowners in the sewers still drop their brains. This was tested with the drowners in the swamp, who do not drop any brains, as well as the wraights and alghouls in the haunted house, who do not drop their respective items.
I have bestiary entries for all these monters, but the contracts still show the message that the contract needs bestiary entries to be completed.
Is this normal behavior or is my save file bugged?
EDIT: I played an older save from just before the end of Act I to test this out. All the enemies I pointed out above still do not give me loot. I have noticed the drowners above the village in the swamp do give loot but the ones in the clay pits do not. I assume then that these enemies are predetermined not to give loot, which still seems weird to me.
Still hoping someone can clarify this for me.
Since act II, monsters stopped dropping additional items gained from skinning. Only the drowners in the sewers still drop their brains. This was tested with the drowners in the swamp, who do not drop any brains, as well as the wraights and alghouls in the haunted house, who do not drop their respective items.
I have bestiary entries for all these monters, but the contracts still show the message that the contract needs bestiary entries to be completed.
Is this normal behavior or is my save file bugged?
EDIT: I played an older save from just before the end of Act I to test this out. All the enemies I pointed out above still do not give me loot. I have noticed the drowners above the village in the swamp do give loot but the ones in the clay pits do not. I assume then that these enemies are predetermined not to give loot, which still seems weird to me.
Still hoping someone can clarify this for me.
Post edited January 04, 2020 by 1Lion
No posts in this topic were marked as the solution yet. If you can help, add your reply