Posted December 10, 2024
After going through the training, I've started a new game (on normal difficulty) and... I feel like I have some difficulties from the very beginning. Starting fight with very first enemy and it turns out that the very first spell/attack is incredibly weak, I'm shooting as fast (and accurate) as I can, trying my best to avoid enemy's attack (he's melee attacker), but still had a couple of hits, before I could finally defeat him.
Later there are more enemies, some have distance attack and are even more durable... Am I doing something wrong? It doesn't help, that I don't see almost any indication, that attack actually done something to enemy (hit animation, like in FPS games), I think I observed it two or three times, but that's it.
Also it seems that this "air bolt" fly not exactly to the point aimed by crosshair.
I'm kinda lost, this doesn't feel like viable way to play. Am I doing something wrong, or this is just the game/design flaw?
Later there are more enemies, some have distance attack and are even more durable... Am I doing something wrong? It doesn't help, that I don't see almost any indication, that attack actually done something to enemy (hit animation, like in FPS games), I think I observed it two or three times, but that's it.
Also it seems that this "air bolt" fly not exactly to the point aimed by crosshair.
I'm kinda lost, this doesn't feel like viable way to play. Am I doing something wrong, or this is just the game/design flaw?
Post edited December 10, 2024 by MartiusR