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How did GOG solve the issue with the QuickTime movies that ran way too slow on newer PCs with the retail version? Are they there, and running in correct speed?

There is a patch out there that redirects playback to the DirectDraw wrapper from Wine for Windows. I never tested that.

I also in vain once tried to solve the problem (before I knew of the patch).
This question / problem has been solved by Swedramiimage
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SpiRec: Are they there, and running in correct speed?
Yes, and yes. Here on my end at least.
Both with the nGlide as well as the DirectX/Direct3D wrapper.