Posted February 23, 2016
I installed the game and puttered around for about 90 minutes. I started the game on "Normal" difficulty.
Thanks to decades of training by previous video games, my natural instinct is to comprehensively explore the environment looking for hidden goodies (sometimes to the great annoyance of onlookers). And when I say "comprehensive," I mean comprehensive -- methodically tracing in a serpentine pattern back and forth until the entire area has been examined. This game appears to be designed around such behavior, as pages of books and diaries are scattered all over the landscape, many obscured by the local flora.
As such, I found it annoying that WILSON was yapping at me every ten minutes to Do X To Not Die. "Eat something! Drink something! Find heat! Cool off! Tuck your shirt in! Stand up straight!" This interfered with my ability to properly examine the local area. It also meant that I was consuming (presumably) finite food resources without really getting anywhere (at least water and burnable brambles respawn).
I also found the interface quite klunky, especially when it came time to eat -- Switch to the can of food, drop the can of food, switch to the sharp rock, "craft" rock with can of food to create opened can of food, pick up opened can of food, eat opened can of food, drop empty can of food (where's the recycling bin?)... Oh, now you're freezing. Switch to sharp rock, cut down bramble, pick up bramble, switch to bramble, "craft" bramble with already-burning bramble... Maybe there's some keyboard shortcuts or some magic with the inventory menu I haven't learned yet, but... Oy...
As a consequence, I haven't made it off the opening beach yet. I will probably restart the game in Easy mode, just so I can make some progress without being distracted by my own mortality.
I did appreciate being able to fix hypothermia by standing in front of the (somehow) still-burning rocket engine for a few seconds.
I was able work out how to make a fire before the tutorials for same were presented (although the tutorial did clue me in to the big drum of oil, which I hadn't found on my own).
I have not yet deliberately stepped close to the creepy moving plants.
All of this doesn't diminish my interest in the game, however, and will be puttering around in it again this evening. Just need to get some time to explore without WILSON squawking at me...
Thanks to decades of training by previous video games, my natural instinct is to comprehensively explore the environment looking for hidden goodies (sometimes to the great annoyance of onlookers). And when I say "comprehensive," I mean comprehensive -- methodically tracing in a serpentine pattern back and forth until the entire area has been examined. This game appears to be designed around such behavior, as pages of books and diaries are scattered all over the landscape, many obscured by the local flora.
As such, I found it annoying that WILSON was yapping at me every ten minutes to Do X To Not Die. "Eat something! Drink something! Find heat! Cool off! Tuck your shirt in! Stand up straight!" This interfered with my ability to properly examine the local area. It also meant that I was consuming (presumably) finite food resources without really getting anywhere (at least water and burnable brambles respawn).
I also found the interface quite klunky, especially when it came time to eat -- Switch to the can of food, drop the can of food, switch to the sharp rock, "craft" rock with can of food to create opened can of food, pick up opened can of food, eat opened can of food, drop empty can of food (where's the recycling bin?)... Oh, now you're freezing. Switch to sharp rock, cut down bramble, pick up bramble, switch to bramble, "craft" bramble with already-burning bramble... Maybe there's some keyboard shortcuts or some magic with the inventory menu I haven't learned yet, but... Oy...
As a consequence, I haven't made it off the opening beach yet. I will probably restart the game in Easy mode, just so I can make some progress without being distracted by my own mortality.
I did appreciate being able to fix hypothermia by standing in front of the (somehow) still-burning rocket engine for a few seconds.
I was able work out how to make a fire before the tutorials for same were presented (although the tutorial did clue me in to the big drum of oil, which I hadn't found on my own).
I have not yet deliberately stepped close to the creepy moving plants.
All of this doesn't diminish my interest in the game, however, and will be puttering around in it again this evening. Just need to get some time to explore without WILSON squawking at me...