Posted February 04, 2018
Hello,
I'm facing some problems with harbors. In general, they seem to work, at least with low quantities.
Consider the following scenario. On your main island, your producing weapons and store them in your harbor. There are already many of them (50+). You mark that harbor as your soldier recruiting point.
Then you start the mass production of beer on a seperate island. What did I expect? That every barrel of beer will be transported on sight. But what happened instead? Every now and then one of my five ships transports one barrel of beer to the main harbor, resulting in tons of barrels rotting on my secondary island.
Is there a workarround for this bug/misbehaviour? E.g. producing donkeys on a seperate island works fine. When there is need for more than one donkey on the main island, more then one donkey get transferred.
I'm facing some problems with harbors. In general, they seem to work, at least with low quantities.
Consider the following scenario. On your main island, your producing weapons and store them in your harbor. There are already many of them (50+). You mark that harbor as your soldier recruiting point.
Then you start the mass production of beer on a seperate island. What did I expect? That every barrel of beer will be transported on sight. But what happened instead? Every now and then one of my five ships transports one barrel of beer to the main harbor, resulting in tons of barrels rotting on my secondary island.
Is there a workarround for this bug/misbehaviour? E.g. producing donkeys on a seperate island works fine. When there is need for more than one donkey on the main island, more then one donkey get transferred.