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Another game that will not be here day-one :(
I wish we had some timer-window better than being "coming soon" since 2 years
It's ridiculous! Does Devolver Digital believe that the Steam DRM is unbreakable?
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Phlaxith: Another game that will not be here day-one :(
I wish we had some timer-window better than being "coming soon" since 2 years
How long does it usually take for an already announced game 2b actually released on GOG after it's, well, release?
Post edited September 17, 2024 by Helvetson
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Phlaxith: Another game that will not be here day-one :(
I wish we had some timer-window better than being "coming soon" since 2 years
Anger Foot from Devolver was a Day 1 release so I was hopeful it would be here right away, I would have bought it immediately.
Post edited September 17, 2024 by scuzzidroid
I was waiting at 5pm (UK time) refreshing the page, like a moron.

Really quite annoying that it doesn't have a date at all. Even if they gave an approximate one, at least we'd know.
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Phlaxith: Another game that will not be here day-one :(
I wish we had some timer-window better than being "coming soon" since 2 years
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Helvetson: How long does it usually take for an already announced game 2b actually released on GOG after it's, well, release?
Honestly it's always on a case-by-case basis as I could see. My guess is that GOG would want to have those games day-1 but there are too many parties involved :( (publishers is the first pb imo).

But really I cannot see anything but exclusivity clause or something like that... I mean the code of the game is the same, and it doesn't take a year to adjust some stuff like achievments to be compatible on GOG...

What is wrong is when on the gog store it says "coming soon" and :
- we don't fucking know
- "soon" shouldn't be more than a month, or it should be another tag like "coming eventually, maybe, some day... on our platform after we contacted the publishers"
- the game "Hidden Deep" says "coming soon" since more than 2 years...
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trinukso: It's ridiculous! Does Devolver Digital believe that the Steam DRM is unbreakable?
It has no DRM on Steam... you can run the .exe directly without Steam, so it's even more ridiculous that GOG is still waiting.
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Helvetson: How long does it usually take for an already announced game 2b actually released on GOG after it's, well, release?
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Phlaxith: Honestly it's always on a case-by-case basis as I could see. My guess is that GOG would want to have those games day-1 but there are too many parties involved :( (publishers is the first pb imo).
Well, that's not exactly encouraging...
Thank you for the answer anyway.

Credit to Ubisoft, mostly, I'm currently trying to gracefully switch to GOG. And while the Steam API implementation in Galaxy and loads of giveaways on Amazon are pretty supportive, stuff like this ain't helpful at all =/

Obviously, I can wait for "The Plucky Squire". But IF Stalker 2 ever comes out one fine day, I'll certainly have been waiting long enough for it by then :D

Damn corporations...
I can think of two good reasons to delay launching a game here. One, they want the purchases *and reviews* concentrated on the bigger platform, so they can quickly get pushed up to "Very/Overwhelmingly Positive".

Two, GOG kinda sucks at game patches. Steam has a very smooth system for delta patching, you can do a new release every hour if you want and it'll get to your customers with no fuss. GOG's update system is nowhere near as good, your updates are likely to become "welp time to download 27GB all over again". You can't burden your customers with hours of re-downloading updates, and you can't leave them stuck with a broken game. So, you wait until the game's initial flurry of updates slows down, then you publish.
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pen_sq: I can think of two good reasons to delay launching a game here. One, they want the purchases *and reviews* concentrated on the bigger platform, so they can quickly get pushed up to "Very/Overwhelmingly Positive".

Two, GOG kinda sucks at game patches. Steam has a very smooth system for delta patching, you can do a new release every hour if you want and it'll get to your customers with no fuss. GOG's update system is nowhere near as good, your updates are likely to become "welp time to download 27GB all over again". You can't burden your customers with hours of re-downloading updates, and you can't leave them stuck with a broken game. So, you wait until the game's initial flurry of updates slows down, then you publish.
"hours"? my condolence to your internet connection - JK :)
But yeah, at least the update thing sounds like a fair point.

Dunno bout the reviews though, I can't quite imagine that many GOG customers buying some small AA title on Steam instead...
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pen_sq: I can think of two good reasons to delay launching a game here. One, they want the purchases *and reviews* concentrated on the bigger platform, so they can quickly get pushed up to "Very/Overwhelmingly Positive".

Two, GOG kinda sucks at game patches. Steam has a very smooth system for delta patching, you can do a new release every hour if you want and it'll get to your customers with no fuss. GOG's update system is nowhere near as good, your updates are likely to become "welp time to download 27GB all over again". You can't burden your customers with hours of re-downloading updates, and you can't leave them stuck with a broken game. So, you wait until the game's initial flurry of updates slows down, then you publish.
I don't know at all how the patching system is made, but do you really think that's working like that for GOG ? Personnaly I don't have any pb to download/update on GOG, my download rate is around 100Mb/s here, where on steam it's around 50-60 overall :s

But yes maybe (surely) the system works better on Steam (I hope for them, they're leading after all!). I'll not talk about EGS, imo it's shitty UX, shitty update
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pen_sq: I can think of two good reasons to delay launching a game here. One, they want the purchases *and reviews* concentrated on the bigger platform, so they can quickly get pushed up to "Very/Overwhelmingly Positive".

Two, GOG kinda sucks at game patches. Steam has a very smooth system for delta patching, you can do a new release every hour if you want and it'll get to your customers with no fuss. GOG's update system is nowhere near as good, your updates are likely to become "welp time to download 27GB all over again". You can't burden your customers with hours of re-downloading updates, and you can't leave them stuck with a broken game. So, you wait until the game's initial flurry of updates slows down, then you publish.
I don't think either reason holds water. If that were the case, no publisher would release on GOG on day one. There will *always* be more people on Steam than GOG, so it's not going to make much of a difference when it comes to reviews. And regarding patches -- I don't think this is an issue unless you have particular insider knowledge regarding the supposedly much more tricky patching that GOG does. I have never had to download an entire game anew with patches: seems to work fine here.

Having said that, it does royally suck that the game isn't released here at the same time as Steam. Since the game seems to have some (minor?) technical issues, it could be that they want to iron those out first. An update from a dev or the publisher would be nice either way.
Post edited September 22, 2024 by JoshoB