It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
The "Insects & Waterfall" is now available on GOG!

You can explore right away the 3 new biomes, find and collect 15 new butterflies species, create beehive and collect honey, breed silkworm and produce silk. Discover new secrets, unlock new achievements and experience new meteo events.

If you already reached the insect stage in your save, just find wild larvae in the wild, and use it in the new incubators.

As promised, we are delivering this update just 2 months after the previous one, and we are sticking to our roadmap adding this Insects stage to the game!



Your save files will transfer seamlessly to the update. But if you want to try a new adventure, feel free to create a new game
to fully experience this update!

We sincerly hope you'll like it!


Full Changelog


V 0.5.005 - Insects & Waterfall

Major changes :
- Biomass unit is now the sum of 3 units : Plants, Insects, Animals (not yet implemented)
- Plants generation remplace the biomass generation on existing machines
- Reduced Nuclear Fusion Generator power input from 1625 to 1485 (Could lead to power shortage on your save, just add new power sources)
- Larvae appears naturally in the world after the trees stage

New Biomes :
- Waterfalls
- Meteor Field
- Mushrooms River

New objects :
- Biomass screen
- Incubator
- Beehive
- Butterfly dome
- Farm
- Honey
- Super food pack
- 3 types of wild larvae (common, uncommon, rare) (Place in incubator to create new species)
- 15 butterflies species (some are craftables, orther can be found in the world)
- Bees
- Silk farm
- Butterfly farm
- Butterfly display case
- Fence (Unlockable via blueprints)

Balancing :
- Increase some Tree seeds oxygen multipliers
- Some tree seeds have to bee unlocked
- Genetic manipulator produce tree seeds more quickly
- Increase plants generation for most of plants generating machines
- Reduce Trees spreader t3 energy consumption
- Reduce trees spreader t1 unlocking level (from 6.5e+07 to 4.5e+07)
- Reduce trees spreader t2 unlocking level (from 7.5e+09 to 6e+09)
- Reduce terraformation index required for trees stage
- Reduce terraformation index required for insects stage

Misc:
- 5 new achievements
- Improve Polish localization (Thanks to Tominion on discord)
- Improve English localization (Thanks to Neuromution on Steam forums)
- Fix loading / saving errors when using different devices to play (Thanks to akarnokd on Discord)
- 2 New golden crates
- Added 2 new drop levels for end game loot (better loot in crates for current end game)
- Added a background on machines informations
- Add allowed surfaces for wall screens (windows, corridors, biodome)
- Improve scroll on save file menu
- Fix craftstation t2 title missing
- Fix interiors too shiny in certain areas
- Reduce trees spreader t3 number of trees (from 55 to 45)
- Pod x4 is unlocked sooner with blueprints
- Change some recipes
- Change some unlocking values
- Biomass unlocking can now be see directly via the blueprints screen
- One new meteo event
- Increase inventory size of shredder machine

Performances:
- Improve performance for all trees rendering (add better LODs)
- Improve food growers performances
- Improve fusion generator performances
- Default FPS is now 60 (not infinite)
- Do not spawn (and hide) herbs untill the herbs stage

Bug fix:
- Improve placement of objects on outside foundation grids
avatar
mijugames: The "Insects & Waterfall" is now available on GOG!

You can explore right away the 3 new biomes, find and collect 15 new butterflies species, create beehive and collect honey, breed silkworm and produce silk. Discover new secrets, unlock new achievements and experience new meteo events.

If you already reached the insect stage in your save, just find wild larvae in the wild, and use it in the new incubators.

As promised, we are delivering this update just 2 months after the previous one, and we are sticking to our roadmap adding this Insects stage to the game!

Your save files will transfer seamlessly to the update. But if you want to try a new adventure, feel free to create a new game
to fully experience this update!

We sincerly hope you'll like it!

Full Changelog

V 0.5.005 - Insects & Waterfall

Major changes :
- Biomass unit is now the sum of 3 units : Plants, Insects, Animals (not yet implemented)
- Plants generation remplace the biomass generation on existing machines
- Reduced Nuclear Fusion Generator power input from 1625 to 1485 (Could lead to power shortage on your save, just add new power sources)
- Larvae appears naturally in the world after the trees stage

New Biomes :
- Waterfalls
- Meteor Field
- Mushrooms River

New objects :
- Biomass screen
- Incubator
- Beehive
- Butterfly dome
- Farm
- Honey
- Super food pack
- 3 types of wild larvae (common, uncommon, rare) (Place in incubator to create new species)
- 15 butterflies species (some are craftables, orther can be found in the world)
- Bees
- Silk farm
- Butterfly farm
- Butterfly display case
- Fence (Unlockable via blueprints)

Balancing :
- Increase some Tree seeds oxygen multipliers
- Some tree seeds have to bee unlocked
- Genetic manipulator produce tree seeds more quickly
- Increase plants generation for most of plants generating machines
- Reduce Trees spreader t3 energy consumption
- Reduce trees spreader t1 unlocking level (from 6.5e+07 to 4.5e+07)
- Reduce trees spreader t2 unlocking level (from 7.5e+09 to 6e+09)
- Reduce terraformation index required for trees stage
- Reduce terraformation index required for insects stage

Misc:
- 5 new achievements
- Improve Polish localization (Thanks to Tominion on discord)
- Improve English localization (Thanks to Neuromution on Steam forums)
- Fix loading / saving errors when using different devices to play (Thanks to akarnokd on Discord)
- 2 New golden crates
- Added 2 new drop levels for end game loot (better loot in crates for current end game)
- Added a background on machines informations
- Add allowed surfaces for wall screens (windows, corridors, biodome)
- Improve scroll on save file menu
- Fix craftstation t2 title missing
- Fix interiors too shiny in certain areas
- Reduce trees spreader t3 number of trees (from 55 to 45)
- Pod x4 is unlocked sooner with blueprints
- Change some recipes
- Change some unlocking values
- Biomass unlocking can now be see directly via the blueprints screen
- One new meteo event
- Increase inventory size of shredder machine

Performances:
- Improve performance for all trees rendering (add better LODs)
- Improve food growers performances
- Improve fusion generator performances
- Default FPS is now 60 (not infinite)
- Do not spawn (and hide) herbs untill the herbs stage

Bug fix:
- Improve placement of objects on outside foundation grids
thank you
avatar
mijugames: The "Insects & Waterfall" is now available on GOG!

- 2 New golden crates
- Improve food growers performances
Thank you! Cool.

According to the Wiki, there's still two crates I have not found.. Four now. "Lucy, you got some 'sploring to do."

I don't know that food grower performance is all that important. You don't need much food. Or are you talking about CPU efficiency? Not that it matters, either. How many squash or eggplant could you possibly need? I'm usually deconstructing growers rather than building another locker to hold squash...

But, like I say, thanks. Looking forward to it.
avatar
mijugames: find and collect 15 new butterflies species
Is it just me, or is adding dozens of near-identical creatures that differ only in use bonus and texture, but not in model and animation, the cheapest way to create the appearance of a variety of animal life, and force players to "collect 999 species of butterflies to get an achievement that can brag to the whole world"? It seems to me that this update does not expose the developers in the most attractive light.