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Does this have controller support in the Mac version ?

Or is it as stated in the spec, mouse and keyboard only ?
Post edited May 19, 2016 by Macos10
This question / problem has been solved by SCPMimage
Worst case, you can use a source port. You won't get achievements this way, though.
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Gaerzi: Worst case, you can use a source port. You won't get achievements this way, though.
Thanks, not bothered about achievements to be honest.
Post edited May 20, 2016 by Macos10
It depends on SDL; if other SDL games support gamepads on Mac, then this should as well. We had one Mac for the dev team and it doesn't have a gamepad attached so we didn't get to specifically test it.
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Macos10: Does this have controller support in the Mac version ?

Or is it as stated in the spec, mouse and keyboard only ?
I just tested the Mac version with my Gravis Gamepad Pro and it worked. Not sure about other gamepads, though.
Thanks for heads up on the gamepad.

I purchased the game and can report it works with the Xbox360 Wireless Controller using the Microsoft adapter and the Tattiboogle drivers.

Drivers - http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/OsxDriver