Posted October 27, 2018
high rated
Changelog for Patch 1.0.2 (added 25 October 2018):
* Fixed memory leak to prevent framerate drop issue when playing for extended periods of time (6+ hours)
* Fixed soft lock that occurred when dying at the same time as killing a boss
* Fixed game timer that would restart at zero after going over 24h
* In Catacombs, preventing an issue where players could get stuck in a challenge room after saving in the room and reloading the game because of breakables respawning
* In Rivière Turquoise, fixed an issue where players could respawn in the wrong dimension and get stuck
* Health and mana drop upgrades will now function properly the moment they are bought, instead of upon restarting the game
* Being careful with spoilers here, but a certain button mashing sequence has been reworked to prevent blockers for certain players.
* Fixed memory leak to prevent framerate drop issue when playing for extended periods of time (6+ hours)
* Fixed soft lock that occurred when dying at the same time as killing a boss
* Fixed game timer that would restart at zero after going over 24h
* In Catacombs, preventing an issue where players could get stuck in a challenge room after saving in the room and reloading the game because of breakables respawning
* In Rivière Turquoise, fixed an issue where players could respawn in the wrong dimension and get stuck
* Health and mana drop upgrades will now function properly the moment they are bought, instead of upon restarting the game
* Being careful with spoilers here, but a certain button mashing sequence has been reworked to prevent blockers for certain players.