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We are pleased to announce the release of the 1.1.0 (English) update for THE MANSION OF THE MACABRE.
With this upgrade we have released a new version of the game engine, made significant graphical, performance and bug fixes, along with some minor content additions.
More specifically;

Graphics
Restored missing normal maps for walls and objects that lacked depth, such as patterns on wallpapers
The Mansion's exterior model has now been completely redone and has much more charm and more graphically advanced than the original. This is even more evident when shown at the ending of the game in daylight.
The exterior wall of the grounds was untextured before, this has now been fixed.
Improved the terrain and details when viewing the instant death when attempting to open the mansion front door.
Decals such as dust particles in the Attic and Cellar have been added
Lighting has been significantly improved and corrections made where shadows were rendered improperly
The lobby has been significantly improved with new lighting effects and models
Increased texture resolution for models throughout.


Bug Fixes
Some objects were difficult to push before or could not be pushed entirely. This has been fixed in the engine upgrade.
Fixed a bugged camera angle on the balcony showing geometry errors.
Fixed the map causing a crash when being viewed on the balcony. (Switch)
Fixed a assertion bug with the lantern that could cause a crash
Fixed bug with rain not being displayed properly.
Fixed a bug with the car at the ending scene being too small and clipping through the ground.


General
The game's engine has been upgraded both internally and also to Unity 6, improving performance significantly and fixing previously unadressable bugs.
Increased the range of the Revolver as it was too short before.
Both the Zombies and Zombie Chickens now have eyes that are more fitting to their character and glow in the dark
The scene being viewed from the window has been improved to be much more chilling (potential jumpscare warning!)
Increased the timeout for the Zombie to smash through the window and come through the trapdoor at the start.


This patch is for English language version only currently, other languages are still in testing and will be released as soon as possible.