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Hey all, my problem is as in the thread title.
Details:
-System: WinXP 32-bit, Athlon quad-core, nVidia 8800GT
-Game installs fine, configure launcher works, game runs and menus seem fine
-Upon starting a new game, I get a bunch of interlaced-looking blue pixels spread in weird places (i.e. not the centre) of the screen; these are apparently supposed to read "Prologue: A Lion is in the Streets". Upon pressing escape to skip this (or just waiting through it), the game loads the first scene, with a grandmother sat on a chair with two grandchildren on the floor in front of her. All I can see, however, is an interlaced, pixellated mess: the whole scene is mis-rendered, except for the characters, who are properly textured but flicker with the rest of the screen. One of the lines of pixels happens to be at the height of the subtitles, which come up as the dialogue starts. Sound works fine, as do the subtitles ("underneath" the graphics issue, if that makes sense). I have no visible mouse pointer.
Things I've tried and their effects:
-Looked on here, of course, tried editing my preferences.ini as in "Choppy performance" - this changed the rendering of the first scene (but not the title card) to be like this:
The screen flickers, the character models are fine but the textures are warped and mostly just green goo, the background is fine, but the scene renders off-centre on both axes, and there is what appears to be the top of another scene (something blue-ish, can't really see) on the bottom of my screen. Additionally, I'm getting less than 1 frame per second, the mouse pointer is "broken" (parts do not show; not sure if this is normal), and the dialogue takes longer to start than it takes me to ctrl-alt-delete out of the game.
-An important part of the above point is that my preferences.ini was in the game folder, but NOT in a "c:\documents and settings\user name\application data\the longest journey" folder. Such a folder does not exist on my system (which is a clean install of WinXP as of yesterday). This strikes me as odd and possibly part of the problem. However, editing the ini file that is in the game folder made a difference, so clearly it's reading that file just fine.
-I have tried running with all possible combinations of settings of the "configure" programme in the game folder. None of these seem to make any difference beyond what playing with the preferences.ini does, i.e. the only setting that seems to matter is forcing single buffer, but that just changes the one glitchy issue to the other glitchy issue.
-I have tried playing with the nVidia control panel's application settings for the game, but any changes I make only seem to make the game engine not run at all (as in, freezes upon loading, forcing a hard system reset), so for now I've deleted TLJ's profile so it runs with defaults.
As far as I can determine, I'm running the latest video, sound, and directX drivers. The new install of windows is unlikely the problem, as I was having these problems on my old install (hence the reinstall).
Any ideas?
This question / problem has been solved by Ralackkimage
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jarvoll: Things I've tried and their effects:
-An important part of the above point is that my preferences.ini was in the game folder, but NOT in a "c:\documents and settings\user name\application data\the longest journey" folder. Such a folder does not exist on my system (which is a clean install of WinXP as of yesterday). This strikes me as odd and possibly part of the problem. However, editing the ini file that is in the game folder made a difference, so clearly it's reading that file just fine.
-I have tried playing with the nVidia control panel's application settings for the game, but any changes I make only seem to make the game engine not run at all (as in, freezes upon loading, forcing a hard system reset), so for now I've deleted TLJ's profile so it runs with defaults.
Any ideas?

The .ini files being in documents and settings etc are vista or win 7 machine because they do not like programs writing to the program files folder so they place these things here, on XP this is not the case.
As for your nvidia control panel you have TLJ running on defualts but did you check your global settings? Make sure anti aliasing and anistropic filtering and all those are set to application controlled as well.
If none of that works you could actually try rolling back your nvidia drivers to 191.xx as these are what I'm running on my xp machine and it runs fine on that. 6800gt card but I believe they use the same drivers.
Edit: Just looked at the gog game page this "Compatibility notice: The game may require installing an earlier (below 190.xx) driver version on NVidia graphics cards." was listed in the system requirements. So try 190.xx instead after checking for the global settings.
Post edited April 20, 2010 by Ralackk
I had the same issue until I disabled hardware acceleration.
Aha! I hadn't noticed that compatibility notice as it was hard to see against the background - doesn't exactly jump out. Anyway, downgraded to 185.xx and it's working perfectly. Thank you very much :)
Awe, darnit! I tried disabling the hardware acceleration like kalirion suggested, but that didn't work. I was hoping for something nice and easy. Hmmm... well, please let us know if a different solution becomes available. :) I'll play it eventually like this, but it'll be a bit.
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Knightcrawler: Awe, darnit! I tried disabling the hardware acceleration like kalirion suggested, but that didn't work. I was hoping for something nice and easy. Hmmm... well, please let us know if a different solution becomes available. :) I'll play it eventually like this, but it'll be a bit.
Did you try disabling shadows? When I played it for the first time AGES ago, it helped with my problems with the graphics.