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It's exactly how we expected it. However, I do have some suspicions about the compatibility of mobile that could seriously hinder the game.

http://www.gamespot.com/features/taking-the-longest-journey-home-6404653/?tag=Topslot%3bTakingTheLongestJourneyHome%3bTakingTheLongestJourne
Post edited March 02, 2013 by stantonyofpadua
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stantonyofpadua: It's exactly how we expected it. However, I do have some suspicions about the compatibility of mobile that could seriously hinder the game.

http://www.gamespot.com/features/taking-the-longest-journey-home-6404653/?tag=Topslot%3bTakingTheLongestJourneyHome%3bTakingTheLongestJourne
You beat me to it by a couple hours. good on you :)

I didn't read anything about moblies (maybe I missed it?) but I'd not be too terribly concerned about mobile compatibility. There is a good amount of time still for mobile tech to continue advancing (which it does at an astonishing rate) AND there are a number of examples out there of games whose iPhone/iPad/nook/etc ports have been very successful. While most of the ones I can think of are 2D, inXiles' Bard's Tale has certainly been ported successfully.
Post edited March 02, 2013 by photoleia