Posted July 31, 2012
As short and simple as in the title: is there any way to set the camera to free up and down movement?
With luck I may have 10° pitch from time to time (depends on the location) and feel completely tied up.
There are several occasions where one would like to look over an edge or up to a window. Now I'm somewhere really cramped and can't even see where I take my next step, because the camera is directly behind Zoê's head (no room) and the floor goes slightly down (where I can't look at all).
Next is the Zoom - awe it's fixed and I can't look up closer to something. With all these small rooms and tight floors one would need a very closer camera, or the ability to change the fov.
I LOVE the free look and movement compared to TLJ - but these limits of the camera movement really do drive me crazy. At first it's been even inverted completely and I had to set it to "inverted" to get what is the default in every other game. Arrrgh.. need.. to.. not.. exaggerate. Meh.
So, what's up now? They've built the complete scenery - from different perspectives one can see that the objects arn't cut off at the top (like some tower probably everyone knows).. why can't I look up there for orientation? Is my game broken? This can't be on purpose.. makes no sense... that's a limit induced by console portation? -.-
With luck I may have 10° pitch from time to time (depends on the location) and feel completely tied up.
There are several occasions where one would like to look over an edge or up to a window. Now I'm somewhere really cramped and can't even see where I take my next step, because the camera is directly behind Zoê's head (no room) and the floor goes slightly down (where I can't look at all).
Next is the Zoom - awe it's fixed and I can't look up closer to something. With all these small rooms and tight floors one would need a very closer camera, or the ability to change the fov.
I LOVE the free look and movement compared to TLJ - but these limits of the camera movement really do drive me crazy. At first it's been even inverted completely and I had to set it to "inverted" to get what is the default in every other game. Arrrgh.. need.. to.. not.. exaggerate. Meh.
So, what's up now? They've built the complete scenery - from different perspectives one can see that the objects arn't cut off at the top (like some tower probably everyone knows).. why can't I look up there for orientation? Is my game broken? This can't be on purpose.. makes no sense... that's a limit induced by console portation? -.-
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