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Hi. Are there any Linux owners having performance issues with this game? I can barely play in Europolis, it's giving me a headache!

I'll reproduce here what I've written on the Red Thread Games forum in hopes I can find more people with these problems.

My computer specs:
Linux kernel 3.18.5-1-ARCH x86_64
ASUS M5A97 motherboard
AMD FX-6300 Six-Core Processor 3.50 GHz 64 bits
12 GB DIMM DDR3 1333 RAM
Radeon R9 280 3GB GDDR5

I'm using proprietary ATI drivers and have tried fiddling with all Catalyst options to no avail. I've also modified compositing options on Gnome with no visible effects.

The game runs terribly. Most of the time it barely reaches 30 fps, but in scenes with a lot of light sources or lighting-intensive stuff (the jail tower, therapist's office, Europolis...) it is almost unplayable (Europolis is actually unplayable, about 10 fps). It does not matter which graphics settings I choose, it's all the same for the game.

I guess you can say Linux is a complicated platform to develop for, and I totally get it, but I also got sold a product I would very much like to enjoy. Can you help me please?
I want to say I run other more demanding games without any trouble. Also Unity-powered games.

I also get black glitches, but I understand this is an acknowledged bug, and it's not very common in my case. I'm way more worried about performance. I was tempted of asking for a refund, but I want to like this game so much...

---

I've done some more testing. Everything turned off / at minimum, and resolution lowered to 720p makes zero difference, which is baffling. Also CPU never goes above 40%, so the issue is definitely not the computer's CPU power.
The moment where it uses the most CPU power is when exiting.

By the way, I can play maxed out Arma 3 with this computer (although on Windows, and I don't have Windows anymore). That game is way more CPU-intensive than Dreamfall Chapters, and I'd dare say more GPU-intensive as well.
It can also run X Rebirth maxed out, which was, up until now, the most badly optimized piece of software I knew.

I'm inclined to blame Linux (or badly targeted programming). Are there any more performance patches planned for this game?

Again, thanks for putting up with my whining ;)

By the way, on Linux the only way to have settings saved on exit is to disable fullscreen and click the close window button. Otherwise the game simply does not save the settings you changed if you quit using the menu. I'm very disappointed on the technical front. Sadly I cannot speak about the quality of the experience because there are simply too many problems in the way.
Attachments:
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Post edited February 04, 2015 by Sallen
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I just wanted to say that the game runs pretty decently on my Linux machine with an AMD Phenom II X6 1075T and a Radeon HD6850 using the open source radeon driver with full HD resolution. I don't see any graphical glitches either.
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jpilot: I just wanted to say that the game runs pretty decently on my Linux machine with an AMD Phenom II X6 1075T and a Radeon HD6850 using the open source radeon driver with full HD resolution. I don't see any graphical glitches either.
Interesting. Perhaps I should check the radeon driver. What distro are you using?
I'm using Arch Linux (x86-64).
avatar
Sallen: Hi. Are there any Linux owners having performance issues with this game? I can barely play in Europolis, it's giving me a headache!

I'll reproduce here what I've written on the Red Thread Games forum in hopes I can find more people with these problems.

My computer specs:
Linux kernel 3.18.5-1-ARCH x86_64
ASUS M5A97 motherboard
AMD FX-6300 Six-Core Processor 3.50 GHz 64 bits
12 GB DIMM DDR3 1333 RAM
Radeon R9 280 3GB GDDR5

I'm using proprietary ATI drivers and have tried fiddling with all Catalyst options to no avail. I've also modified compositing options on Gnome with no visible effects.

The game runs terribly. Most of the time it barely reaches 30 fps, but in scenes with a lot of light sources or lighting-intensive stuff (the jail tower, therapist's office, Europolis...) it is almost unplayable (Europolis is actually unplayable, about 10 fps). It does not matter which graphics settings I choose, it's all the same for the game.

I guess you can say Linux is a complicated platform to develop for, and I totally get it, but I also got sold a product I would very much like to enjoy. Can you help me please?
I want to say I run other more demanding games without any trouble. Also Unity-powered games.

I also get black glitches, but I understand this is an acknowledged bug, and it's not very common in my case. I'm way more worried about performance. I was tempted of asking for a refund, but I want to like this game so much...

---

I've done some more testing. Everything turned off / at minimum, and resolution lowered to 720p makes zero difference, which is baffling. Also CPU never goes above 40%, so the issue is definitely not the computer's CPU power.
The moment where it uses the most CPU power is when exiting.

By the way, I can play maxed out Arma 3 with this computer (although on Windows, and I don't have Windows anymore). That game is way more CPU-intensive than Dreamfall Chapters, and I'd dare say more GPU-intensive as well.
It can also run X Rebirth maxed out, which was, up until now, the most badly optimized piece of software I knew.

I'm inclined to blame Linux (or badly targeted programming). Are there any more performance patches planned for this game?

Again, thanks for putting up with my whining ;)

By the way, on Linux the only way to have settings saved on exit is to disable fullscreen and click the close window button. Otherwise the game simply does not save the settings you changed if you quit using the menu. I'm very disappointed on the technical front. Sadly I cannot speak about the quality of the experience because there are simply too many problems in the way.
I am also having these issues in Linux (tested with Linux Mint 17.1, Ubuntu 14.10 and now Ubuntu 14.04.2 and the latest version of the game 1.1.3). I cannot speak performance-wise because I haven't moved much past the initial section of the game (in Linux), but I get those black ray glitches (with proprietary drivers) and random black boxes too (open source drivers). There could be a reason for this, detailed in the Player.log file that gets created whenever you run the game. Plus, there is the issue of not properly saving the game settings changes, unless you forcefully quite the game.

I put some effort in making an up-to-date thread about the issues I am facing on Linux on the official forums here: http://redthreadgames.com/forum/topic/1000-linux-x64-bug-reports-and-comparison-with-windows-x64-v111-up-to-v113-spoilers/

My understanding is that the developers are looking into these issues, and I am quite pleasantly surprised by the support and participation in the thread by Morten (developer at RTG).
I just played book 2 and I have to say that the performance in Marcuria is a lot worse than in Europolis. Although the frame rate is pretty okay most of the time, there are freezes every now and then that freeze the game for about two seconds, which is really annoying. I am not sure what's causing this, there should be enough free RAM available to the game (8 gig total, pretty much nothing else running).

As for the graphical glitches, it seems people with newer Radeon cards (HD7000 series or newer) see more of those glitches (at least with the open source radeon driver), than people using older cards. It all looks pretty nice on my old Radeon HD6850.

Unfortunately I don't seem to be able to make changes to the visuals. It simply does not save the settings, so I am stuck with the defaults, as the game tells me I need to restart it to actually apply the new settings, which it does not save for unknown reasons. So after restarting the game everything is back to defaults.
Edit: I just reread the thread and noticed the thing about switching to windowed mode to save the setting. I have to try that..

Edit 2: Unfortunately, switching to windowed mode didn't work for me (it still won't save the settings), but the settings I am allowed to change without restarting (bloom, shadow distance, lens flare, ...) have helped remove the freezes I mentioned above.
Post edited March 31, 2015 by jpilot
Slight bump to say that with system specifications that are well above the minimum requirements and with every setting their lowest value, the gameplay is fair (assuming that not many things move on screen at the same time) but cutscenes are the worst. The first intro is barely watchable, Esc reacts very slowly, sound stutters, video is slow (when the screen goes from white to a darker shade, I see the individual frames). The other intro showing April runs fine.

I just reached Chapter 2, the conversation between the two characters happened well until I wanted to take a screenshot, because I didn't remember the prison warden had a so large nose. It switched to the screenshoting window (showing me that I can't screenshot without the paused overlay) but when I went back to the game, it was paused and was unable to resume it. After a wait of 30 seconds or so, it resumed but it froze on one of the characters. Then 2 minutes later, started playing the cutscene again but slowed down at 1 frame every 10 seconds or so. Not 1 FPS at a normal speed, but each 10 seconds I was seeing the next frame of the animation... so that would have taken hours if I wanted to see the whole cutscene.

Kernel: 3.19.0-13-generic x86_64
WM: Openbox 3.5.2 - DM: lightdm Distro: Ubuntu 15.04 vivid
CPU: Dual core Intel Core i5-2410M (-HT-MCP-) cache: 3072 KB
Memory: 2x2Gb DDR3 1333 MHz
Graphics: NVIDIA GF106M 3Gb RAM [GeForce GT 555M]
Audio: Intel 6 Series/C200 Series Family High Definition Audio Controller
HDD: Total Size: 380.1GB (54.4% used) Western Digital Caviar WD3200BEKT size: 320.1GB

EDIT: Workaround: run the game in window mode.
EDIT 2: With everything to low, the latest nvidia proprietary drivers, nothing running in the background, and in window mode, the part in the city is unplayable and it froze in Zoë's apartment. For now it feels like 17€ thrown down in the drain... I wonder how it is on an IntelHD 4000 (minimum requirements) and much lower specs!
Post edited September 20, 2015 by eidolies