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v1.1.3 Release Notes

Hi everyone,

we just released an update for Trails through Daybreak II with the following changes:

- Prevent startup crashes on systems with very unusual number formatting locale settings

- Implement mouse wheel zoom for the camp/costume menu

- No longer display the BGM information for "pinch" battle music every turn when in the pinch state in a command
battle and "Always" is selected as the BGM information mode

- Fix light probes on one specific map

- Add a space between item descriptions and counts in the in-game achievements rewards display


Note: if you previously downloaded the workaround mod for a startup issue which I posted yesterday, make sure to delete it, otherwise your game will not launch after the update.

Cheers,
Peter "Durante" Thoman

v1.1.5 Release Notes


Hi everyone,

we just released an update for Trails through Daybreak II with the following changes:

Solve an issue which prevented the creation of game saves on some configurations.
Prevent the first auto save and system save of Trails through Daybreak I being written after choosing to load a clear save from that game.

Some other, less important fixes are still coming up, but we wanted to resolve these issues as quickly as possible.

Cheers,
Peter "Durante" Thoman


v1.1.7 Release Notes

Hi everyone,

we just released another update for Trails through Daybreak II with the following changes:

- Add Steam Timeline markers when a new BGM track is played, if BGM information is enabled. This e.g.
allows you to quickly check the name of a music track that started playing recently
- Fix a rare potential soft-lock in battle when an enemy interrupts themselves during casting an art with an S-Break.
- Fix mouse scrolling in shop menus with more than 8 party members.
- Fix mouse menu navigation in exchange menus for all kinds of Sepith.
- Fix alignment of Camp/Tactics menu for wide aspect ratios.
- Fix dynamic button prompt for scrolling displayed in shop menus.
- Fix handling of cinematic bars when entering the Märchen Garten.
- Correctly update Sepith/EP when opening orbment slots with mouse.
- Check for direct field shortcuts only when the shortcut menu is closed.

Cheers,
Peter "Durante" Thoman