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Alpha 8 build has few problems:

1- Literally every ship is full of corpses over a few hours of play. Reason?
All ships do not self sustain coupled with devs refusing to add and account for NPC trading.
Being able to self sustain is logical. But not buying supllies to off set what a ship design lacks also implies, a calculation of resource gathering, that does not exist in game.

Effect? This will break immersion as all ships become lifeless, but will impact future prospects of communication and/or trading with NPCs. Pretty much any future interaction! Plus the game performance will be crippled by the game playing itself, trying to account for competing with the player and the other NPCs resource gathering.


2- Quest/mission list keeps various listings active for to long. Completed or failed and even some that cannot be completed at all! Such as anomaly destroyed locations.


3- Tracks and robot arms; Either they do nothing when a player uses these or they seriously need an explanation of how to use them!


4- Drones clog up in a que when resource gathering, until they all stop while trying to dump their resource at once. Not sure if they get stuck or what happens here. If this is intended, it certainly seems broken! If the grouping is intended, maybe give thwm a translucent emoji that indicates intent?
!!>_<!!
^_^