Posted September 22, 2020
high rated
Changelog for Update 1.0 394 34421 (Windows) and 1.0 167 34421 (Mac) (added 19 September 2020)
Galaxy updated (19 September 2020)
Offline-Installer updated (22 September 2020)
Galaxy updated (19 September 2020)
Offline-Installer updated (22 September 2020)
Patch 1: General bug fixes live now!
Note: at the time of publication, the patch is live on PC and will soon be live on MAC.
Hello adventurers!
The Dungeon of Naheulbeuk: The Amulet of Chaos just launched on Thursday and we've consistently been reading your feedback since! We're very happy with the game's reception, you seem to be many enjoying spending time with our crazy cast of characters and exploring the dungeon.
We've also seen some of you report bugs and issues. The dev team is still hard at work on the game, taking your feedback to support the game post launch and deliver patches. So without further ado, here are the patch notes!
- AI: Rare game progression bug fixed
- AI: The chickens' AI has been altered so that they prefer to hit characters rather than furniture
- Controller support: now fully functional when the controller is plugged in after the game has already been launched
- Combat: Bug where the game didn't progress at the end of a fight when you finished by killing an enemy covered in beer/ice/poison/fire has been fixed
- Exploration: VIP Square entrance progression bug has been fixed
- Exploration: Game progression bug happening in the Binsc & Moo quest has been fixed
- General: Bug causing increased dodging/blocking and resistance than anticipated has been fixed
- General: Maximum FPS without V-sync has been reduced from 240 to 120
- General: Some game text has been corrected
Thank you again for your support and see you around in the dungeon of Naheulbeuk!
Source: SteamNote: at the time of publication, the patch is live on PC and will soon be live on MAC.
Hello adventurers!
The Dungeon of Naheulbeuk: The Amulet of Chaos just launched on Thursday and we've consistently been reading your feedback since! We're very happy with the game's reception, you seem to be many enjoying spending time with our crazy cast of characters and exploring the dungeon.
We've also seen some of you report bugs and issues. The dev team is still hard at work on the game, taking your feedback to support the game post launch and deliver patches. So without further ado, here are the patch notes!
- AI: Rare game progression bug fixed
- AI: The chickens' AI has been altered so that they prefer to hit characters rather than furniture
- Controller support: now fully functional when the controller is plugged in after the game has already been launched
- Combat: Bug where the game didn't progress at the end of a fight when you finished by killing an enemy covered in beer/ice/poison/fire has been fixed
- Exploration: VIP Square entrance progression bug has been fixed
- Exploration: Game progression bug happening in the Binsc & Moo quest has been fixed
- General: Bug causing increased dodging/blocking and resistance than anticipated has been fixed
- General: Maximum FPS without V-sync has been reduced from 240 to 120
- General: Some game text has been corrected
Thank you again for your support and see you around in the dungeon of Naheulbeuk!
Post edited September 22, 2020 by Hustlefan