Posted October 26, 2018
high rated
UPDATE 2.03
GAMEPLAY
* Fix is in place for bugs in the random number generation that was making the same battles appear multiple times after some random period of time in dungeons.
* Fix bug where torch couldn't be purchased in a shop (because it was first item in the table)
* Fixed some data bugs where 4 monsters had no advance speed set.
UPDATE 2.02
GAMEPLAY
* Dopplegangers all have melee attacks as well now.
* Songs now stack again, though some spells have diminishing returns.
* Fix bug making it impossible to Leave the Winged Creature.
* Fix problem where random seed was continually being reset when dungeon visuals were updated.
* Add ability to back out of scarlet bard interface.
* Dreamspell now requires you to visit the 5 dream spell messages before answering the riddle.
Just knowing the words isn't enough. Won't affect games in progress, but new games started.
* Reset shop items when you rtransfer from BT1 to BT2 using "Reset.." option.
* Fix monster advance speed so monsters like Leapers move 90' in one round.
* Fix tiles not always getting marked as visited after a teleport or taking stairs.
* Blackjack dealer now uses more standard casino rule of having to play cards until over 16.
* Fix bug in thrown weapon saving roll for enemies in BT1 and BT2, was making them much harder to hit.
UI
* Inventory spell list command now shows all spells (including combat spells).
* Fix issues with shop buy & sell.
TEXT
* Add journaling to Longinus in BT1.
* Fix typo in Sage Scarlet Bard clues.
* Fix gender in rogue disarm message
* Fix some duplicate hints in tangramayne.
* Fix missing period after "You still face.." combat message.
* Fix grammar error in Melee March spell text.
* Tweak the temples hint
* Fix spelling error in waver.
* Fixed spelling error in a magic mouth message in Oscon's.
UPDATE 2.01
* BT1 Crystal Golem can now be killed by the usual method allowing the game to be completable again.
* Garth was marking some items that don't have charges as inferior, instead of keeping them permanently.
* Some misc items now have correct class usage flags. (lorehelm, diamond helm)
GAMEPLAY
* Fix is in place for bugs in the random number generation that was making the same battles appear multiple times after some random period of time in dungeons.
* Fix bug where torch couldn't be purchased in a shop (because it was first item in the table)
* Fixed some data bugs where 4 monsters had no advance speed set.
UPDATE 2.02
GAMEPLAY
* Dopplegangers all have melee attacks as well now.
* Songs now stack again, though some spells have diminishing returns.
* Fix bug making it impossible to Leave the Winged Creature.
* Fix problem where random seed was continually being reset when dungeon visuals were updated.
* Add ability to back out of scarlet bard interface.
* Dreamspell now requires you to visit the 5 dream spell messages before answering the riddle.
Just knowing the words isn't enough. Won't affect games in progress, but new games started.
* Reset shop items when you rtransfer from BT1 to BT2 using "Reset.." option.
* Fix monster advance speed so monsters like Leapers move 90' in one round.
* Fix tiles not always getting marked as visited after a teleport or taking stairs.
* Blackjack dealer now uses more standard casino rule of having to play cards until over 16.
* Fix bug in thrown weapon saving roll for enemies in BT1 and BT2, was making them much harder to hit.
UI
* Inventory spell list command now shows all spells (including combat spells).
* Fix issues with shop buy & sell.
TEXT
* Add journaling to Longinus in BT1.
* Fix typo in Sage Scarlet Bard clues.
* Fix gender in rogue disarm message
* Fix some duplicate hints in tangramayne.
* Fix missing period after "You still face.." combat message.
* Fix grammar error in Melee March spell text.
* Tweak the temples hint
* Fix spelling error in waver.
* Fixed spelling error in a magic mouth message in Oscon's.
UPDATE 2.01
* BT1 Crystal Golem can now be killed by the usual method allowing the game to be completable again.
* Garth was marking some items that don't have charges as inferior, instead of keeping them permanently.
* Some misc items now have correct class usage flags. (lorehelm, diamond helm)