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I have reached Celaria Bree, but I can't seem to win any fights there.

Any advice? Am I doing something wrong? Should I just skip this area and hope I don't need to go back there? Should I just run from every encounter in town?
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dtgreene: I have reached Celaria Bree, but I can't seem to win any fights there.

Any advice? Am I doing something wrong? Should I just skip this area and hope I don't need to go back there? Should I just run from every encounter in town?
What's your party make-up? Is this the one with the mages that don't have all of the spells?

The creatures there are WAY more powerful than the ones you'd find in Skara Brae. What creatures are giving you troubles? A couple of NUKEs should take care of most things in the town; it's not overkill, as I've had some things survive one NUKE. Not many...but some.

That's also the location of the guild where you can learn DIVA, if I"m not mistaken. Cast that, and your front line melee types should be able to smack just about anything down.
Post edited April 02, 2019 by sambrookjm
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dtgreene: I have reached Celaria Bree, but I can't seem to win any fights there.

Any advice? Am I doing something wrong? Should I just skip this area and hope I don't need to go back there? Should I just run from every encounter in town?
avatar
sambrookjm: What's your party make-up? Is this the one with the mages that don't have all of the spells?

The creatures there are WAY more powerful than the ones you'd find in Skara Brae. What creatures are giving you troubles? A couple of NUKEs should take care of most things in the town; it's not overkill, as I've had some things survive one NUKE. Not many...but some.

That's also the location of the guild where you can learn DIVA, if I"m not mistaken. Cast that, and your front line melee types should be able to smack just about anything down.
No, it's the one in this attached screenshot.
Attachments:
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sambrookjm: What's your party make-up? Is this the one with the mages that don't have all of the spells?

The creatures there are WAY more powerful than the ones you'd find in Skara Brae. What creatures are giving you troubles? A couple of NUKEs should take care of most things in the town; it's not overkill, as I've had some things survive one NUKE. Not many...but some.

That's also the location of the guild where you can learn DIVA, if I"m not mistaken. Cast that, and your front line melee types should be able to smack just about anything down.
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dtgreene: No, it's the one in this attached screenshot.
*checks Screenshot*

Wait. What the...

*checks date of original post*

*facepalm*

I think I figured out your problem, ma'am. :)
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dtgreene: No, it's the one in this attached screenshot.
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sambrookjm: *checks Screenshot*

Wait. What the...

*checks date of original post*

*facepalm*

I think I figured out your problem, ma'am. :)
Surprised you didn't figure out the issue sooner. There are no enemies en Celaria Bree, which is why I can't win any battles there; can't win a fight if there are no enemies to fight!

By the way, it might actually be possible to get an empty party into Celaria Bree. For 8-bit versions:
* First, to get an empty party, you need to form a party containing only monsters, then drop everyone from the party. Doing this will *not* give you a game over in classic BT3. (The remaster won't let you leave the refugee camp with an all monster party, and classic BT2 gives you a game over if you try this.)
* There's apparently a bug (that I haven't verified, and I don't remember where I read about this) that allows a slot that held a spellcaster to use spells; that would allow you to get to Lucencia in the first place.

In at least the DOS version (maybe Amiga?), it might be possible (but tricky) to exploit a rather serious bug in the game that I read about:
* There is only a fixed amount of space allocated for the roster. However, the game *does not check* if you exceed it when creating a character, and also fails to check when you create a new character (to my understanding).
* Trying to load a roster will crash the game, supposedly due to the roster not fitting in the allocated space and overwriting something like the return address on the stack with garbage.
* If this is indeed the case, it may be possible to control where tha return address points, and perhaps have it point to something that we can control, like character names.
* Now, we just need to get those character names to spell out machine language instructions to do whatever we want.
I don't know whether this can actually be done, but if it can, it means we have arbitrary code execution, and can therefore do whatever we want, including beat the game without a party, and possibly even without leaving the guild. (Of course, this could turn out to need very specific stats, or a very specific amount of experience.) Maybe one of these days I might actually try to do this. (I will need an accurate emulator with a good debugger for this task.)
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sambrookjm: *checks Screenshot*

Wait. What the...

*checks date of original post*

*facepalm*

I think I figured out your problem, ma'am. :)
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dtgreene: Surprised you didn't figure out the issue sooner. There are no enemies en Celaria Bree, which is why I can't win any battles there; can't win a fight if there are no enemies to fight!

[snip]
There are wandering monsters in the city limits, and you can proably find some in the buildings. I had just fought a band of critters that had insect-man pictures, and they took two NUKEs to take down. I went back there to level up my characters after going through Malefia for a while...52 levels each, and that only includes a couple of Tarjan Bull fights that I farmed.

Best of all, any Gods that you have freed stay freed when you return to Malefia, which is not at all like the Apple IIc version I played 30-odd years ago.
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dtgreene: Surprised you didn't figure out the issue sooner. There are no enemies en Celaria Bree, which is why I can't win any battles there; can't win a fight if there are no enemies to fight!

[snip]
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sambrookjm: There are wandering monsters in the city limits, and you can proably find some in the buildings. I had just fought a band of critters that had insect-man pictures, and they took two NUKEs to take down. I went back there to level up my characters after going through Malefia for a while...52 levels each, and that only includes a couple of Tarjan Bull fights that I farmed.

Best of all, any Gods that you have freed stay freed when you return to Malefia, which is not at all like the Apple IIc version I played 30-odd years ago.
Actually, in BT3 only Skara Brae and Black Scar have wandering monsters; the other two towns do not.

Going throug buildings works well in Ciera Brannia for finding monsters to fight for treasure (in an earlier version of the remaster, you could get Gelidia item drops there, but even Arboria drops are good if you're not using an imported party), but it doesn't work in Celeria Bree, as the only building there are those that provide services.

Wondering if the gods still stay freed even if you are using the legacy XP option, which makes certain events in BT1 and BT2 repeatable. (One thing I discovered; in BT2, this allows you to easily farm Harmonic Staves, which could be a bit gamebreaking, as it means you now have practically unlimited SP.)
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sambrookjm: What's your party make-up? Is this the one with the mages that don't have all of the spells?
Actually, I just beat the BT2 remaster with the save with an incomplete spellcaster (C: 3, M: 0 S: 5, W: 5), and I tested the Brilhasti boost with her, at which point she gained access to the spell levels she missed. In other words, if you skip spells before Brilhasti, you'll still get the spells you missed at that point.

I will need to do more research, but it appears that she gained 48 levels worth of stats. It looks like it may be possible to game the Brilhasti boost this way, and end up with higher stats than likely intended early in the game.

(By the way, Chronomancers can't equip the Death Dagger for some reason.)

Also, at some point I may want to research how classic versions of BT3 handle this situation. (It's easier to hack spells on these versions, so I could easily just hack a character with DIVA and plenty of SP in order to easily kill Brilhasti with everyone alive.)