It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Hey Gogers,

I am very interested in playing this series and never have before. Before I buy all the titles I wonder with which to start. I read that Overseer is a remake of the first tite, but does the order even matter?

Maybe some experienced people here can help me

sincerely,

Kopogtias
I recommend playing the games in order which they were published. The games share the same continuity, but are independent games and any one of them can be played without playing the others. Overseer is a retelling of Mean Street (in which they retcon some details), but if you want the full experience you play both of them. Overseer also has a frame story which happens between The Pandora Directive and Tesla Effect (the latter solves Overseer's cliffhanger ending). In this frame story Tex is telling the story of his first case.
Post edited August 07, 2014 by OlausPetrus
I would recommend skipping the first two and going: UAKM->Pandora->Overseer->Tesla. The first two games are okay but not great. If you play Mean Streets you'll spoil the story which is told much better in Overseer.

The order matters in the sense that there definitely are plenty of references to the previous FMV games. But there aren't too many references to the first two, so you won't miss much if you play it in the way I recommend. And each game has a fairly self-contained story, so it's still possible to play out of order if you really want to.
Post edited August 07, 2014 by ecamber
avatar
ecamber: I would recommend skipping the first two and going: UAKM->Pandora->Overseer->Tesla. The first two games are okay but not great. If you play Mean Streets you'll spoil the story which is told much better in Overseer.

The order matters in the sense that there definitely are plenty of references to the previous FMV games. But there aren't too many references to the first two, so you won't miss much. And each game has a fairly self-contained story, so it's still possible to play out of order if you really want to.
I echo this order. You also get the benefit of seeing how the technology gets better with each game you play.
avatar
ecamber: I would recommend skipping the first two and going: UAKM->Pandora->Overseer->Tesla. The first two games are okay but not great. If you play Mean Streets you'll spoil the story which is told much better in Overseer.

The order matters in the sense that there definitely are plenty of references to the previous FMV games. But there aren't too many references to the first two, so you won't miss much if you play it in the way I recommend. And each game has a fairly self-contained story, so it's still possible to play out of order if you really want to.
Mean Streets is a great game. There's no need to tell people to avoid it. I understand that younger people may not like games of the '80s, because you actually have to write down stuff to be able to solve the case. But other than that there's no real reason to avoid it. It's rather impressive for a game of that age and it tells it's story well.
avatar
OlausPetrus: Mean Streets is a great game. There's no need to tell people to avoid it. I understand that younger people may not like games of the '80s, because you actually have to write down stuff to be able to solve the case. But other than that there's no real reason to avoid it. It's rather impressive for a game of that age and it tells it's story well.
I'm sure it was a good game in its time. However, the clunky interface, primitive graphics, and the substantial 3D flying sections take away from its appeal today. Would you seriously argue that it's better than Overseer?

I think starting at UAKM is a lot more likely to hook gamers in 2014. As one can tell from the reviews page, quite a few people have found Tex 1+2 very difficult to play today. And it wasn't because you had to write stuff down - I've had to pull out a pen and paper at one point or another in just about every Tex game (well, maybe not Tesla).
Post edited August 07, 2014 by ecamber
avatar
OlausPetrus: Mean Streets is a great game. There's no need to tell people to avoid it. I understand that younger people may not like games of the '80s, because you actually have to write down stuff to be able to solve the case. But other than that there's no real reason to avoid it. It's rather impressive for a game of that age and it tells it's story well.
avatar
ecamber: I'm sure it was a good game in its time. However, the clunky interface, primitive graphics, and the substantial 3D flying sections take away from its appeal today. Would you seriously argue that it's better than Overseer?

I think starting at UAKM is a lot more likely to hook gamers in 2014. As one can tell from the reviews page, quite a few people have found Tex 1+2 very difficult to play today. And it wasn't because you had to write stuff down - I've had to pull out a pen and paper at one point or another in just about every Tex game (well, maybe not Tesla).
Mean Streets is one of my favourite Tex games actually. I don't mind those things, because games from the '80s are games from my childhood and I will always enjoy those no matter how technology develops (I own plenty of adventure and roleplaying games from that era). And for some odd reason those flying segments were actually quite fun.

Also because this place is called Good Old Games I don't avoid recommending old games to people, because many people here actually like to play the classics from the '80s. For some these games might be too difficult and primitive, but for me that's just part of the charm.
What is the recommend order for newcomers? I remember playing the first Tex Murphy on my first 486 computer back in the day and i don't remember any of it.