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Do the older Tex Murphy FMV games use DOSBOX, or are the GOG versions stand-alone programs? THe reason I ask is because the game doesn't seem to like running in DOSBox without issues, and I'm not too fond of having to change the config file.
This question / problem has been solved by waltcimage
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LegallyBlindGame: Do the older Tex Murphy FMV games use DOSBOX, or are the GOG versions stand-alone programs? THe reason I ask is because the game doesn't seem to like running in DOSBox without issues, and I'm not too fond of having to change the config file.
GOG Vers of the old Tex's games has dosbox drivers built in. Tex 4 and above can run under win7 no problems.
All you need to do is just install which ever Tex game you want, after the insulation just hit the icon. You may need to tweek the colour to 256 as i did with MM
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LegallyBlindGame: Do the older Tex Murphy FMV games use DOSBOX, or are the GOG versions stand-alone programs? THe reason I ask is because the game doesn't seem to like running in DOSBox without issues, and I'm not too fond of having to change the config file.
Under a Killing Moon and The Pandora Directive both use DosBox. GOG games that use DosBox have setup utilities that simplify changing some of the options in each game's respective config file (e.g. changing to windowed mode, changing the resolution or output mode, etc.). GOG games come pre-configured with the best settings to run the game smoothly, but sometimes individual users may customize. Generally, things *should* work "out of the box".

Overseer was a Windows game and doesn't use DosBox at all.
Here's the issue with the GOG releases using DOSBox. Apparently, Under a Killing Moon does not get along well with it, causing framerate issues that no amount of tinkering with the settings can fix. That is, unless the game originally had choppy and inconsistent framerates when it was released, which makes the game even less appealing.
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LegallyBlindGame: Here's the issue with the GOG releases using DOSBox. Apparently, Under a Killing Moon does not get along well with it, causing framerate issues that no amount of tinkering with the settings can fix. That is, unless the game originally had choppy and inconsistent framerates when it was released, which makes the game even less appealing.
UAKM under DosBox runs perfect for me (if you think the FMV is choppy, then remember that they are running at 10FPS, yeah, 1994 was a bitch ;) )
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LegallyBlindGame: Here's the issue with the GOG releases using DOSBox. Apparently, Under a Killing Moon does not get along well with it, causing framerate issues that no amount of tinkering with the settings can fix. That is, unless the game originally had choppy and inconsistent framerates when it was released, which makes the game even less appealing.
I've run UAKM on three different computers with no issues. Beyond that, there are plenty of forum posts or support articles which should help should you run into a problem with a specific machine or setup. The GOG community is pretty open to helping folks out if issues arise.
You can also use murphy bed , when you are stand alone .It's look like a real bed and it is easy to handle it .You can also make your own bed without any efforts.It saves your 100 and 1000$.
Post edited September 21, 2014 by Minneal01
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LegallyBlindGame: Here's the issue with the GOG releases using DOSBox. Apparently, Under a Killing Moon does not get along well with it, causing framerate issues that no amount of tinkering with the settings can fix. That is, unless the game originally had choppy and inconsistent framerates when it was released, which makes the game even less appealing.
No problems with DOSbox & UAKM, I'm happy to say...;) I feel as though I constantly repeat this but it is really worth the repeating as people should get as much from these games as possible, I believe...use a *real* DOSbox that's been honed and refined for gaming (and tested out of the Yazoo!): use DOSbox-svn. Only real Dosbox game in town...imo...

http://ykhwong.xo.st/

latest version is January 2014...and allows you to run the game through D3d output, for instance, and use a variety of gpu shaders which can greatly improve the display & text output even as the resolutions are scaled upwards. DOSbox svn now includes a 64-bit executable (!) that runs *great* with every DOS game I own save *one* so far (which runs fine under the normal 32-bit version of DOSbox.) 64-bit version noticeably improves performance, makes much better use of available ram, etc. DOSbox is so superior to the anemic version of the standard DOSbox Gog ships the difference is fairly dramatic and the configurability of your games is exponentially better...

Next recommendation: CoolSoftVirtualMidi Synth (for Win7/8)-- I used to use the Gravis Ultrasound emulation with the Tex games that supported it--and any other DOSbox game that supported it--but this GM utility blows GUS emulation away, imo...! It's free (donations only) and it works with pretty much every DOS game that supports GM, and is child's play to setup & use (especially compared to GUS.) Even the soundfonts the developer recommends on the site are free..!