Posted April 24, 2023
GOG-Version 0.7.2
Steam:
Hotfix 0.8.3
Bugfixes
- Fixed "Keep It Up" and "Village People" having same id in puzzle maps causing problems
- Fixed "Keep It Up" keep building causing problems (other maps that might have had the same problems should be fixed too)
- Fixed multiplayer achievement "Let's Finish"
- Fixed Puzzle Maps "Pub Culture" and "Balanced Diet"
Misc
- Adjusted tutorial texts
https://steamcommunity.com/games/2290000/announcements/detail/3727332756617357783
Hotfix 0.8.3.2 - Now available!
Misc:
- Adjusted gamepad dead zones to combat potential stick drift
- Adjusted multiplayer target score to adjust according to the number of players
Bugfixes
- Fixed an issue where multiplayer sessions didn't end correctly
https://steamcommunity.com/games/2290000/announcements/detail/3727332756620471982
Bugfix 0.8.3.3
Visual Changes
- Fixed glow vfx when gathering points (in range)
- Free Play maps now show their name in the top right panel when not having a highscore yet
Sound
- Fixed building merge SFX when moving the camera (doppler effect)
- Fixed Keep upgrade SFX when moving the camera (doppler effect)
Misc
- Tutorial is now fully localized
- Improved behavior of (unlock) notifications
- Improved the way points are counting up
- Improved positioning of (tutorial) hints
- Increased text size of tutorial in glossary
Bugfixes
- Fixed saving - no more corrupted savegames (starting with 0 points and Keep after continue)
- Fixed Soaring Summit achievement doesn't trigger correctly (if you already unlocked the Soaring Summit scenario just start any terra and you should get the achievement)
- Fixed an issue where a building is placed after selecting a building and pressing "build" while hovering over a UI element if a gamepad is used
- Fixed an issue where the building preview is not hidden while being over UI if a gamepad is used
https://steamcommunity.com/games/2290000/announcements/detail/3727332756638917437
Bugfix 0.8.3.5
Bugfixes
- Fixed names of Puzzle Maps being displayed twice
- Fixed points badge not disappearing on 0 points
- Fixed issue not possible returning to main menu from puzzle maps/multiplayer when auto save was enabled
- Fixed missing hover effect on next challenge button
- Fixed visual glitch in keep lvl 5
https://steamcommunity.com/games/2290000/announcements/detail/3727333390846615887
Bugfix 0.8.3.6
Misc
- Improved performance of Puzzle Challenges (could become laggy with time)
- Improved performance of showing preview points on hovering
- Improved memory management
Bugfixes
- Fixed changing color of players display when lost in multiplayer
- Fixed initial color highlight of player who has turn in multiplayer
- Fixed disabling the next turn button when multiplayer match has ended (ranking screen)
- Fixed host can continue after winning in multiplayer match
- Fixed falsely multiple deck-draws in multiplayer
- Fixed not recognizing game over in multiplayer when someone wins with his last building
- Fixed issue where multiplayer match is stuck when someone gets 0 points in turn
https://steamcommunity.com/games/2290000/announcements/detail/5255179722954969571
GOG-Version 0.7.2
Steam:
Patch 0.8.4.0
Greetings Scapists!
We wanted to take a moment to thank you for your invaluable feedback. We've listened carefully and are excited to deliver the first small round of updates. We couldn't have done it without you. Stay tuned for more improvements and happy scaping!
Improvements
- Added current + maximum Keep level in ingame UI level with separator
- Improved Localization
- Improved VFX performance
- Added game version to lobby entries (you no longer join a lobby with another game version)
- Increased puzzle map scroll speed with gamepad
- Added keyboard card selection shortcuts 5-10
Balancing
- Reduced Cottage synergy with keep
- Increased Cottages synergy with biomes
- Increased Fishery synergy with rivers
- Increased Boat Builder synergy with Fishing boats, fish and fish traps
- Increased Brewery synergy with Hop fields, Grain Fields, Rivers and Orchards
UI/UX
- Added more information to main menu Terras panel (max keep level, target score, available decks)
- Added undiscovered section to buildings tooltip (influences) with preview
- Moved required points for next deck are now shown in the radial progress bar to avoid misunderstandings
- Switched Free Play and Puzzle Challenges order in Game Mode Selection
- Renamed misleading label Relaxed Terra to Free Play in Free Play mode
Bugfixes
- Fixed sometimes selecting multiple decks quickly when choosing the first
- Fixed card selection with shortcuts not selecting the last card when having a demolition card
- Fixed deck tooltip sometimes not disappearing after choosing one
- Fixed world(resource) tooltip not disappearing when selecting a card by shortcut
- Fixed control settings menu updating and resizing properly when switching input devices while its open
- Fixed gamepad puzzle map dragging Button South + Left Stick (Default)
- Fixed some reasons causing player falsely will be skipped in multiplayer
- Fixed invitations and friend list join when client did not open multiplayer menu once
- Fixed triggering rotation tutorial hint as complete after they are gone (resulted in skipping some tutorials)
- Fixed stuck tutorials in challenge mode (it previously did not go further than A good influence)
- Fixed ui volume being set to sfx volume
Misc
- Automatically trigger all already achieved achievements once
- Automatically select first Free Play terra in main menu (former first scenario)
- Increased overall audio volume range (+50%, please take care!)
- Made only free play Terras available for multi player
https://steamcommunity.com/games/2290000/announcements/detail/5255179725803313781
GOG-Version 0.7.2
ROADMAP 2023:
https://steamcommunity.com/games/2290000/announcements/detail/3692431219044928204
Steam:
Hotfix 0.8.3
Bugfixes
- Fixed "Keep It Up" and "Village People" having same id in puzzle maps causing problems
- Fixed "Keep It Up" keep building causing problems (other maps that might have had the same problems should be fixed too)
- Fixed multiplayer achievement "Let's Finish"
- Fixed Puzzle Maps "Pub Culture" and "Balanced Diet"
Misc
- Adjusted tutorial texts
https://steamcommunity.com/games/2290000/announcements/detail/3727332756617357783
Hotfix 0.8.3.2 - Now available!
Misc:
- Adjusted gamepad dead zones to combat potential stick drift
- Adjusted multiplayer target score to adjust according to the number of players
Bugfixes
- Fixed an issue where multiplayer sessions didn't end correctly
https://steamcommunity.com/games/2290000/announcements/detail/3727332756620471982
Bugfix 0.8.3.3
Visual Changes
- Fixed glow vfx when gathering points (in range)
- Free Play maps now show their name in the top right panel when not having a highscore yet
Sound
- Fixed building merge SFX when moving the camera (doppler effect)
- Fixed Keep upgrade SFX when moving the camera (doppler effect)
Misc
- Tutorial is now fully localized
- Improved behavior of (unlock) notifications
- Improved the way points are counting up
- Improved positioning of (tutorial) hints
- Increased text size of tutorial in glossary
Bugfixes
- Fixed saving - no more corrupted savegames (starting with 0 points and Keep after continue)
- Fixed Soaring Summit achievement doesn't trigger correctly (if you already unlocked the Soaring Summit scenario just start any terra and you should get the achievement)
- Fixed an issue where a building is placed after selecting a building and pressing "build" while hovering over a UI element if a gamepad is used
- Fixed an issue where the building preview is not hidden while being over UI if a gamepad is used
https://steamcommunity.com/games/2290000/announcements/detail/3727332756638917437
Bugfix 0.8.3.5
Bugfixes
- Fixed names of Puzzle Maps being displayed twice
- Fixed points badge not disappearing on 0 points
- Fixed issue not possible returning to main menu from puzzle maps/multiplayer when auto save was enabled
- Fixed missing hover effect on next challenge button
- Fixed visual glitch in keep lvl 5
https://steamcommunity.com/games/2290000/announcements/detail/3727333390846615887
Bugfix 0.8.3.6
Misc
- Improved performance of Puzzle Challenges (could become laggy with time)
- Improved performance of showing preview points on hovering
- Improved memory management
Bugfixes
- Fixed changing color of players display when lost in multiplayer
- Fixed initial color highlight of player who has turn in multiplayer
- Fixed disabling the next turn button when multiplayer match has ended (ranking screen)
- Fixed host can continue after winning in multiplayer match
- Fixed falsely multiple deck-draws in multiplayer
- Fixed not recognizing game over in multiplayer when someone wins with his last building
- Fixed issue where multiplayer match is stuck when someone gets 0 points in turn
https://steamcommunity.com/games/2290000/announcements/detail/5255179722954969571
GOG-Version 0.7.2
Steam:
Patch 0.8.4.0
Greetings Scapists!
We wanted to take a moment to thank you for your invaluable feedback. We've listened carefully and are excited to deliver the first small round of updates. We couldn't have done it without you. Stay tuned for more improvements and happy scaping!
Improvements
- Added current + maximum Keep level in ingame UI level with separator
- Improved Localization
- Improved VFX performance
- Added game version to lobby entries (you no longer join a lobby with another game version)
- Increased puzzle map scroll speed with gamepad
- Added keyboard card selection shortcuts 5-10
Balancing
- Reduced Cottage synergy with keep
- Increased Cottages synergy with biomes
- Increased Fishery synergy with rivers
- Increased Boat Builder synergy with Fishing boats, fish and fish traps
- Increased Brewery synergy with Hop fields, Grain Fields, Rivers and Orchards
UI/UX
- Added more information to main menu Terras panel (max keep level, target score, available decks)
- Added undiscovered section to buildings tooltip (influences) with preview
- Moved required points for next deck are now shown in the radial progress bar to avoid misunderstandings
- Switched Free Play and Puzzle Challenges order in Game Mode Selection
- Renamed misleading label Relaxed Terra to Free Play in Free Play mode
Bugfixes
- Fixed sometimes selecting multiple decks quickly when choosing the first
- Fixed card selection with shortcuts not selecting the last card when having a demolition card
- Fixed deck tooltip sometimes not disappearing after choosing one
- Fixed world(resource) tooltip not disappearing when selecting a card by shortcut
- Fixed control settings menu updating and resizing properly when switching input devices while its open
- Fixed gamepad puzzle map dragging Button South + Left Stick (Default)
- Fixed some reasons causing player falsely will be skipped in multiplayer
- Fixed invitations and friend list join when client did not open multiplayer menu once
- Fixed triggering rotation tutorial hint as complete after they are gone (resulted in skipping some tutorials)
- Fixed stuck tutorials in challenge mode (it previously did not go further than A good influence)
- Fixed ui volume being set to sfx volume
Misc
- Automatically trigger all already achieved achievements once
- Automatically select first Free Play terra in main menu (former first scenario)
- Increased overall audio volume range (+50%, please take care!)
- Made only free play Terras available for multi player
https://steamcommunity.com/games/2290000/announcements/detail/5255179725803313781
GOG-Version 0.7.2
ROADMAP 2023:
https://steamcommunity.com/games/2290000/announcements/detail/3692431219044928204
Post edited April 25, 2023 by Ulf2016