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Anyone else seeing this game updating all the time? small MB updates every few days?
They've released 3-4 hotfixes over the last couple of weeks.
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Starkrun: Anyone else seeing this game updating all the time? small MB updates every few days?
They released a new update almost a month ago and since then there have been 7 hotfixes.
https://terraria.fandom.com/wiki/PC_version_history
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InkPanther: They released a new update almost a month ago and since then there have been 7 hotfixes.
https://terraria.fandom.com/wiki/PC_version_history
Here, I'll let you in on a little secret:

DON'T USE FANDOM WIKIS.

Especially when there's better choices.
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Darvond: Here, I'll let you in on a little secret:

DON'T USE FANDOM WIKIS.

Especially when there's better choices.
THANK YOU FOR THAT ENLIGHTENING INFORMATION.

Edit: Oh boy, I did butcher that sentence, didn't I.
Post edited October 25, 2022 by InkPanther
I'm still waiting for them to actually keep to their stated intention to stop working on the game, as they've stated they were going to do a few times over the last decade, most recently (AFAIK) when the "Journey's End" update released:
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HunchBluntley: I'm still waiting for them to actually keep to their stated intention to stop working on the game, as they've stated they were going to do a few times over the last decade, most recently (AFAIK) when the "Journey's End" update released:
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HunchBluntley:
I think this just shows that the creators really love the game. They are proud of what they have done and are trying to move on but as they do so they come up with something new that triggers them to go, "Oh, that would be a great adjustment for Terraria and make it so much better!"

It is kind of endearing actually.
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abbayarra:
I think it's probably partly that, but also partly inertia and fear. I'm sure it's scary to move on and make a sequel -- or an unrelated game -- that might not be nearly as popular as this (or might even bomb).

But keeping a game -- any game -- in development for this long is bad for the stability/longevity of both savegames and mods. Personally, I don't like having to choose between updating to the newest version to get the (now increasingly small) number of fixes and additions that might actually seem worthwhile (but having to start a new world to see all of these new additions), or staying on the old version (and thus getting to keep playing in my preferred world[s]) but having to forgo improvements. I almost never mod games, but I know throwing mods into the mix complicates matters even further in a game that still gets regular-ish updates years after release.
Oh, and then there's the fact that people that bought this game 7 or 8 years ago, and who were able to run the game fine at the time, might have trouble running it now on the same or a similar PC (even though I don't think the official system requirements have been updated).
And there's no legitimate way for anyone buying Terraria in 2022 to play it as it was in 2012, or 2015, or 2019 -- and this game has changed a lot over all the years since 2011. So a semi-permanent state of development is bad for preservation, too.

As far as I'm concerned, this game should have been finished up with a last round or two of bug fixes and technical/accessibility features 4-6 years ago. Iteration upon the same concept -- with lots of new content and gameplay features -- is what sequels are for. This precept also ensures that one can still play the older game, and it should at least be pretty close to how it was upon release -- which is not the case here, where the game has pretty much become its own sequel, and maybe a sequel to that.
Post edited October 28, 2022 by HunchBluntley
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Starkrun: Anyone else seeing this game updating all the time? small MB updates every few days?
Hey,

Check This,
[url=https://terraria.wiki.gg/wiki/Special:RecentChanges]https://terraria.wiki.gg/wiki/Special:RecentChanges[/url]

Goodbye .