Posted March 01, 2017
Just wanted to share this, as I don't think anyone else has had this experience.
I cast Mordenkainen's Faithful Hound during my fight with Hedrack. After the fight I teleported back to Nulb for rest and recovery rather than backtracking out of the temple. And lo! The hound stayed with me even after I rested. I don't know what caused the bug, whether the spell itself is bugged or if the combination of the spell plus the teleport spell did it. But regardless, it's now a semi-controllable party member, like an animal companion. Given that the hound cannot be attacked, I now have a permanent unkillable animal companion! Granted, it's not that great with only +10 attack and it lost its invisibility, but it's still a pretty neat addition. A truly faithful hound indeed!
I cast Mordenkainen's Faithful Hound during my fight with Hedrack. After the fight I teleported back to Nulb for rest and recovery rather than backtracking out of the temple. And lo! The hound stayed with me even after I rested. I don't know what caused the bug, whether the spell itself is bugged or if the combination of the spell plus the teleport spell did it. But regardless, it's now a semi-controllable party member, like an animal companion. Given that the hound cannot be attacked, I now have a permanent unkillable animal companion! Granted, it's not that great with only +10 attack and it lost its invisibility, but it's still a pretty neat addition. A truly faithful hound indeed!