Jarmo: I don't think bard gets lockpicking or trap removal as class skills and those are what rogue is essentially for.
Rogue/bard multiclass should work though.
Bard is really a roleplay character, works fine in tabletop games where bardic knowledge, natural charms, playing instruments and getting into trouble will liven up game sessions and make the character shine. CRPG's are less freeform and more combat oriented, so bards don't really work (but can't really be left out either since they're an important base class).
As to your earlier post, I'd go with roleplay here and do an all barbarian troupe.
Rogue/Barbarian (think Conan)
Barbarian pureclass
Cleric (think barbarian shaman)
Should give the play an added depth, a low int posse with big bulging muscles and hefty hacking instruments.
Thats a very interesting idea. The problem is i have no clue when it comes to multiclassing. The cleric i can figure out fine. 2 Levels of barb will give him uncanny dodge and speed, and the other 8 levels will be cleric.
The rogue i am not decided on. Should i multiclass major with rogue at around 7 rogue and 3 barb. Thats what i'd like to do and will take spring attack so i can weave in and out of combat. I obviously wont dual wield this rogue mostly because i will have a better chance of hitting. Plus you dont have to always dual wield as a rogue, do you? Your advice on this.
The barbarian barbarian is pureclass. So all i need is your comments on the rogue.