Posted June 03, 2021
I have an issue when I want to continue a run. Tainted Grail hangs in the screen with ' Scene Initialization 1' . I usually can continue a game after restarting my computer but this issue appears often for me. Does anyone else have this issue. I used the offline installers to play the game.
When I look into the created log file I see the following:
--
[06/03/2021 14:01:39][Error] - Failed to get leaderboard score: User not signed in
---- Entered loop with log ----
Failed to get leaderboard score: User not signed in
[06/03/2021 14:01:41][Warning] - <----- Starting loading rogue: Slot1 ----->
[06/03/2021 14:01:46][Warning] - <----- Started scene initialization step: BaseScene init ----->
[06/03/2021 14:01:47][Exception] - InvalidStateError: SignInGalaxy: already signing in
Galaxy.Api.IUser.SignInGalaxy (System.Boolean requireOnline, Galaxy.Api.IAuthListener listener) (at <892c7be5422b43f9b8f250d633c44d71>:0)
Awaken.TG.Main.SocialServices.GOGServices.GOGSocialService..ctor () (at <290d40b351044e4c94855855e4003c72>:0)
Awaken.TG.Main.SocialServices.SocialService.CreateSocialService () (at <290d40b351044e4c94855855e4003c72>:0)
Awaken.TG.Main.Scenes.SceneConstructors.BaseScene.InitializeServices () (at <290d40b351044e4c94855855e4003c72>:0)
Awaken.TG.Main.Scenes.SceneConstructors.BaseScene+<InitAll>d__50.MoveNext () (at <290d40b351044e4c94855855e4003c72>:0)
UnityEngine.Debug:LogException(Exception)
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception)
Awaken.TG.Main.Scenes.SceneConstructors.<InitAll>d__50:MoveNext()
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoidMethodBuilder:Start(<InitAll>d__50&)
Awaken.TG.Main.Scenes.SceneConstructors.BaseScene:InitAll()
Awaken.TG.Main.Scenes.SceneConstructors.BaseScene:Start()
[06/03/2021 14:01:47][Exception] - NullReferenceException: Object reference not set to an instance of an object
Awaken.TG.Main.Settings.Controllers.QualityController.Start () (at <290d40b351044e4c94855855e4003c72>:0)
---- Entered loop with log ----
NullReferenceException: Object reference not set to an instance of an object
[06/03/2021 14:01:47][Exception] - ArgumentException: No service registered with type World.
Awaken.TG.MVC.Services.Get[T] () (at <290d40b351044e4c94855855e4003c72>:0)
Awaken.TG.Graphics.Postprocess.WyrdnessPostProcessing.Init (Awaken.TG.MVC.Services services, Awaken.TG.Graphics.VFX.LightingManager lightingManager) (at <290d40b351044e4c94855855e4003c72>:0)
Awaken.TG.Graphics.VFX.LightingManager.Start () (at <290d40b351044e4c94855855e4003c72>:0)
---- Entered loop with log ----
NullReferenceException: Object reference not set to an instance of an object
[06/03/2021 14:01:53][Error] - Failed to authorize user: FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
--
It looks like the game thinks I am signing in to Galaxy, but I have not installed Galaxy on my computer
In comparison a logfile from when I can continue a game looks as follows:
--
[06/03/2021 13:12:34][Error] - Failed to get leaderboard score: User not signed in
---- Entered loop with log ----
Failed to get leaderboard score: User not signed in
[06/03/2021 13:12:39][Warning] - <----- Starting loading rogue: Slot1 ----->
[06/03/2021 13:12:53][Exception] - NullReferenceException: Object reference not set to an instance of an object
Awaken.TG.Main.Settings.Controllers.QualityController.Start () (at <62a41e495bf343c4b165d564ac2db75b>:0)
---- Entered loop with log ----
NullReferenceException: Object reference not set to an instance of an object
[06/03/2021 13:12:53][Error] - Failed to authorize user: FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
[06/03/2021 13:13:01][Warning] - <----- Started scene initialization step: BaseScene init ----->
[06/03/2021 13:13:17][Warning] - The referenced script on this Behaviour (Game Object '<null>') is missing!
---- Entered loop with log ----
The referenced script on this Behaviour (Game Object '<null>') is missing!
[06/03/2021 13:13:21][Warning] - <----- Restored hero: Wyrdhunter ----->
When I look into the created log file I see the following:
--
[06/03/2021 14:01:39][Error] - Failed to get leaderboard score: User not signed in
---- Entered loop with log ----
Failed to get leaderboard score: User not signed in
[06/03/2021 14:01:41][Warning] - <----- Starting loading rogue: Slot1 ----->
[06/03/2021 14:01:46][Warning] - <----- Started scene initialization step: BaseScene init ----->
[06/03/2021 14:01:47][Exception] - InvalidStateError: SignInGalaxy: already signing in
Galaxy.Api.IUser.SignInGalaxy (System.Boolean requireOnline, Galaxy.Api.IAuthListener listener) (at <892c7be5422b43f9b8f250d633c44d71>:0)
Awaken.TG.Main.SocialServices.GOGServices.GOGSocialService..ctor () (at <290d40b351044e4c94855855e4003c72>:0)
Awaken.TG.Main.SocialServices.SocialService.CreateSocialService () (at <290d40b351044e4c94855855e4003c72>:0)
Awaken.TG.Main.Scenes.SceneConstructors.BaseScene.InitializeServices () (at <290d40b351044e4c94855855e4003c72>:0)
Awaken.TG.Main.Scenes.SceneConstructors.BaseScene+<InitAll>d__50.MoveNext () (at <290d40b351044e4c94855855e4003c72>:0)
UnityEngine.Debug:LogException(Exception)
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception)
Awaken.TG.Main.Scenes.SceneConstructors.<InitAll>d__50:MoveNext()
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoidMethodBuilder:Start(<InitAll>d__50&)
Awaken.TG.Main.Scenes.SceneConstructors.BaseScene:InitAll()
Awaken.TG.Main.Scenes.SceneConstructors.BaseScene:Start()
[06/03/2021 14:01:47][Exception] - NullReferenceException: Object reference not set to an instance of an object
Awaken.TG.Main.Settings.Controllers.QualityController.Start () (at <290d40b351044e4c94855855e4003c72>:0)
---- Entered loop with log ----
NullReferenceException: Object reference not set to an instance of an object
[06/03/2021 14:01:47][Exception] - ArgumentException: No service registered with type World.
Awaken.TG.MVC.Services.Get[T] () (at <290d40b351044e4c94855855e4003c72>:0)
Awaken.TG.Graphics.Postprocess.WyrdnessPostProcessing.Init (Awaken.TG.MVC.Services services, Awaken.TG.Graphics.VFX.LightingManager lightingManager) (at <290d40b351044e4c94855855e4003c72>:0)
Awaken.TG.Graphics.VFX.LightingManager.Start () (at <290d40b351044e4c94855855e4003c72>:0)
---- Entered loop with log ----
NullReferenceException: Object reference not set to an instance of an object
[06/03/2021 14:01:53][Error] - Failed to authorize user: FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
--
It looks like the game thinks I am signing in to Galaxy, but I have not installed Galaxy on my computer
In comparison a logfile from when I can continue a game looks as follows:
--
[06/03/2021 13:12:34][Error] - Failed to get leaderboard score: User not signed in
---- Entered loop with log ----
Failed to get leaderboard score: User not signed in
[06/03/2021 13:12:39][Warning] - <----- Starting loading rogue: Slot1 ----->
[06/03/2021 13:12:53][Exception] - NullReferenceException: Object reference not set to an instance of an object
Awaken.TG.Main.Settings.Controllers.QualityController.Start () (at <62a41e495bf343c4b165d564ac2db75b>:0)
---- Entered loop with log ----
NullReferenceException: Object reference not set to an instance of an object
[06/03/2021 13:12:53][Error] - Failed to authorize user: FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
[06/03/2021 13:13:01][Warning] - <----- Started scene initialization step: BaseScene init ----->
[06/03/2021 13:13:17][Warning] - The referenced script on this Behaviour (Game Object '<null>') is missing!
---- Entered loop with log ----
The referenced script on this Behaviour (Game Object '<null>') is missing!
[06/03/2021 13:13:21][Warning] - <----- Restored hero: Wyrdhunter ----->