tyraarane: Holy strawman argument, Batman. By that token, if a person adds a mod to change/improve the graphics of, say, Morrowind then they're playing the game "wrong" and not the way the devs intended it. Really?
Westenra: Is Morrowind open-source? Well then, yeah, they're not. I mean, it's nice of the devs to provide the community with tools but Morrowind with mods is not vanilla Morrowind, it's Morrowind with mods. Also, sound is a completely different medium than graphics and gameplay-- not comparable, really. I prefer to play a game as it was intended, instead of gussying it up because I am incapable of suspending my disbelief. :p
Everyone is entitled to their own opinion. You may think the music is perfect and an integral part of the game experience. I don't. Neither of us is wrong, nor are we playing the game wrong. I'm simply playing the game how I personally prefer, which I'm entitled to do given that it's a single-player game purchased with my own money and installed on my personal PC.
Westenra: But it's not your game, it's the dev's game, you simply purchased the permission to own and play it :] By making alterations you may be bringing the game to your specific expectations, but you are also voiding the warranty and essentially breaking the experience that the dev's intended.
if you turn the music off in SS2, you'll experience a completely different game, and a very good one at that. I find the music extremely distracting and immersion breaking. As someone else said, it also drowns the audio logs which is pretty bad, as the voice acting in the logs is very good imo.
Westenra: But it's not immersion breaking. It IS the immersion. How exactly does a game break something that is an intended part of itself? Turning it off or changing it would be breaking the immersion-- it might not be exactly the type of atmosphere you hoped for but, I can't seem to stress this enough,
it is there to create the atmosphere the developers intended. If you don't like that atmosphere, well, I guess you can't teach people patience and tolerance.
I don't know what to tell you about the music drowning out the audio logs. Maybe turn the music down in the settings? :p Or even better, don't activate audio logs in areas with overbearing music. LoL
Well if you don't like other people's opinions, then i guess you can't teach anyone tolerance neither. I'm with sammy on that one. While i haven't finnish the game yet, I remember playing through the demo many times over with different charachter builds even on the highest difficulty setting. The demo was different from the full game in that there was no music, maybe except for the main menu, and it worked better that way. While the music is indeed a part of the experience developers intended to create, they could also be wrong about some design choices, and the game's soundtrack is a good example of that, and while it's good in its own right it does not fit well with the gameplay and the atmosphere you get while you walk through ship's hallways while listening to its ambiance. Take Bioshock for example - it's a spiritual succesor to SS, and while it's much more an action game a lot of the principles stayed the same, Bioshock makes a lot better use of the soundtrack, the game is definitely more fast-paced than SS but the music is more sparse through the game and it works to its advantage.
Sillent Hill is also a good example of that, while the game is considered to be a masterpiece in terms of sound design and has excellent soundtrack, there's actually very little music while you move the character through the city, again there is music in key areas and scenes but it's always used to help build the atmosphere that you get from the image. Both Bioshock and Sillent Hill are excellent examples of how to utilize the music in videogames to a greater effect - music is only there where it needs to be. System Shock is the exact opposite of that - the atmosphere builds up as you explore the ship to the moment when techno kicks in only to ruin the experience. But I'm not telling you to turn it off, play as you see fit and get the "proper experience".
As for me, I almost always play games like "they supposed to be played", I very rarely install any mods or play any user created content for that matter. I run SS in 1024x768 even though I play it on widescreen monitor, but I turn off the music because it ruins the game.