Posted September 22, 2015
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Firebrand9
The Red Blaze
Registered: Jul 2012
From United States
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voodoo47
New User
Registered: Feb 2010
From Slovakia
Posted September 22, 2015
some win9x compatibility fix, if memory serves.
anyway, to clear the EE vs SSP situation completely - EE is built upon mods and fixes (some already existing, and some completely new) that were made by members of the systemshock.org community. some of those were also used in SSP. the EE build is a new thing, not available in this form before the GOG release, and it supersedes everything that's been available up to this point. currently, it's the best way of playing SS1 on a modern computer.
anyway, to clear the EE vs SSP situation completely - EE is built upon mods and fixes (some already existing, and some completely new) that were made by members of the systemshock.org community. some of those were also used in SSP. the EE build is a new thing, not available in this form before the GOG release, and it supersedes everything that's been available up to this point. currently, it's the best way of playing SS1 on a modern computer.
Post edited September 22, 2015 by voodoo47
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Firebrand9
The Red Blaze
Registered: Jul 2012
From United States
Posted September 22, 2015
Cool. What was incompatible?
(Back when I first tried the Mouselook patch, I had played the majority of the game on a P3 600 running Win98 hooked up to my living room TV. I don't recall any issues with compatibility other than a conventional memory issue if I attempted to run it on command line ("Salt the Fries"). I fixed that by altering the properties for the .exe and cranking the base available memory, and then just running it out of Win Explorer, which worked fine. This was with the base game from my CD plus the Mouselook over it, no other patches involved.)
(Back when I first tried the Mouselook patch, I had played the majority of the game on a P3 600 running Win98 hooked up to my living room TV. I don't recall any issues with compatibility other than a conventional memory issue if I attempted to run it on command line ("Salt the Fries"). I fixed that by altering the properties for the .exe and cranking the base available memory, and then just running it out of Win Explorer, which worked fine. This was with the base game from my CD plus the Mouselook over it, no other patches involved.)
Post edited September 22, 2015 by Firebrand9
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voodoo47
New User
Registered: Feb 2010
From Slovakia
Posted September 22, 2015
would have to dig through files to actually remember. not going to do that, too busy.
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waltc
PPK, definitely
Registered: Oct 2010
From United States
Posted September 23, 2015
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The enhanced edition is the DOS version in a compatibility wrapper for Windows, plus enhancements. This means it's not running through DOSBox, but natively on Windows and Windows only. You could try to get it to work through Winde, it's supposed to work according to people who tried it, but don't take my word for it.
Dos the GOG version run @ higher resolutions? If not, I don't much see the sense of the "wrapper" business as that's just another mod in itself...;) The DOSbox version runs great...
EDIT--Bought the GOG version...it's much better...! Am playing @ 1920x1200...! It's well worth the price...!
Post edited September 23, 2015 by waltc
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UK_John
New User
Registered: Sep 2008
From United Kingdom
Posted September 23, 2015
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Korell
No worries.
Registered: Jun 2009
From United Kingdom
Posted September 23, 2015
I've just been playing for an hour and even on my old machine it works "out of the box" just fine. Played more of SS1 now than I ever have before (I always gave up due to the control system and I never gave SSP a good try).
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Firebrand9
The Red Blaze
Registered: Jul 2012
From United States
Posted September 23, 2015
I'm with you on that feeling. The only upside I can see is AFAIK, presumably Malba is being contracted (read as paid) for the Shlink upgrades in the EE.
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voodoo47
New User
Registered: Feb 2010
From Slovakia
Posted September 23, 2015
no idea why - EE is just the CD version bundled with a new version of SHLINK. and SHLINK is a mod/loader that allows the game to run natively under windows, adds higher resolutions, mouselook, and allows rebinding of keys.
SSP has been using mouselook/key mapping/high resolution mod, basically the predecessor of SHLINK - adding the extra features but without running under windows natively. so to be able to run the game on modern systems, a combination of dosbox and dgvesa emulation software has been used. SHLINK would have been used eventually (as soon as it would play music), but then the GOG release happened.
SSP has been using mouselook/key mapping/high resolution mod, basically the predecessor of SHLINK - adding the extra features but without running under windows natively. so to be able to run the game on modern systems, a combination of dosbox and dgvesa emulation software has been used. SHLINK would have been used eventually (as soon as it would play music), but then the GOG release happened.
Post edited September 23, 2015 by voodoo47
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Arkose
sunglasses at night
Registered: Dec 2008
From New Zealand
Posted September 23, 2015
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Wider aspect ratios are closer due to the locked FOV whereas 16:10 will actually gain vertically when compared to 16:9.
Post edited September 23, 2015 by Arkose
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waltc
PPK, definitely
Registered: Oct 2010
From United States
Posted September 23, 2015
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Wider aspect ratios are closer due to the locked FOV whereas 16:10 will actually gain vertically when compared to 16:9.